(09-05-2012, 12:58 AM)herpderpus Wrote: [ -> ]Requiring a 4+Ghz processor to play some crappy midi music without missing most of the notes is pretty crazy.
It doesn't. 4.0GHz was just elegyempty's estimate from the first post. This game runs fine with a Sandy Bridge CPU or better clocked at 3.3GHz, even with LLE. The music's not MIDI either.
(09-05-2012, 12:58 AM)herpderpus Wrote: [ -> ]I don't want to criticize the Dolphin developers but I think they should give sound higher priority at this point, graphics and everything else is pretty much flawless in any game.
The focus of Dolphin is to first be accurate (which is what LLE is for) then focus on performance. Realistically though, unless someone is going to rewrite most of the DSP HLE code, or spend hours debugging every game with HLE issues, improvements to HLE aren't likely to come soon. By the time that happens (if ever), mid-range PC's might have enough power to muscle through LLE audio anyway.
Nameless Mofo Wrote:I don't know why they can't/don't want to see that.
It's more an issue of time than anything else. It's certainly possible to improve HLE to the point where issues like the distorted audio in this game are greatly reduced. But everyone's working on other things (compatibility, general fixes, new features) and fixing HLE would be a heavy time-sink. Don't forget, Dolphin's an OSS project. No one's getting paid (to my knowledge

) to write it. It's based on the efforts volunteers who have lives outside of Dolphin (most anyway

)
Lastly, I'm moving this to the GC subforum, finally. It's a proper game thread anyway.
If you want the development team to improve HLE audio, then join the development team and submit patches related to HLE audio emulation. No one wants to touch HLE because it's a big pile of hacks, but we'd gladly accept any patches that is not another hack on top of it (like the XBHLE patch).
(09-05-2012, 03:55 AM)delroth Wrote: [ -> ]If you want the development team to improve HLE audio, then join the development team and submit patches related to HLE audio emulation. No one wants to touch HLE because it's a big pile of hacks, but we'd gladly accept any patches that is not another hack on top of it (like the XBHLE patch).
If I knew anything about development and stuff like that, I'd gladly work on it, because I'm also a big fan of video game music and I always notice audio imperfections more than video ones, plus, I love emulation in general, but like I said, I'm no developer, so the only thing I can do is humbly ask them to work on it because it's the only glaring flaw of this emulator.
Also, I know the game's music is not really midi, but from the way all the sounds are played, and from the fact that HLE misses some of the notes, they most likely work the same way as midi files. The title screen music works well because that's probably something more like an MP3 file. I'm approximating a lot but I'm sure you get what I'm trying to say.
Also, I recently tried to play this game legit on the Wii, but man, the graphics look so horrible on my TV and the game itself is so slow it would greatly benefit from emulation (save states, fast forwarding the boring repetitive battles, sharper graphics, etc).
herpderpus like shonumi mentioned game doesnt require 4ghz cpu,just a quad core
What cpu do you have ? Maybe you can play it...
(09-07-2012, 11:56 AM)ExtremeDude2 Wrote: [ -> ] (09-07-2012, 11:53 AM)rpglord Wrote: [ -> ]herpderpus like shonumi mentioned game doesnt require 4ghz cpu,just a quad core
What?
You disagree or what ? You are not beeing clear...
OFC it wont run on ANY quad core

Game runs fine on sandy 3.1 ghz so I think it can run fullspeed on for example phenom XII or even core 2 quad..but maybe I was mistaken about 4 ghz then

But on newer intels quad 3 ghz is enough
Most important things about this game,based on my testing is to use "lle on thread" as it provides huge speedup ( more then in some other games )
So quad is required. ( three cores are rare and weak - only amd made some models afaik )
Other thing is to enable vbeam as it also provides huge speedup.
As long as these 2 things are set game is not that much demanding.
(09-07-2012, 11:59 AM)rpglord Wrote: [ -> ] (09-07-2012, 11:56 AM)ExtremeDude2 Wrote: [ -> ] (09-07-2012, 11:53 AM)rpglord Wrote: [ -> ]herpderpus like shonumi mentioned game doesnt require 4ghz cpu,just a quad core
What?
You disagree or what ? You are not beeing clear...
OFC it wont run on ANY quad core 
Game runs fine on sandy 3.1 ghz so I think it can run fullspeed on for example phenom XII or even core 2 quad..but maybe I was mistaken about 4 ghz then 
But on newer intels quad 3 ghz is enough
Most important things about this game,based on my testing is to use "lle on thread" as it provides huge speedup ( more then in some other games )
So quad is required. ( three cores are rare and weak - only amd made some models afaik )
Other thing is to enable vbeam as it also provides huge speedup.
As long as these 2 things are set game is not that much demanding.
Tris can be quite useful though, on the right motherboards the 4th core can be 'unlocked'. Money saved unless it's one of the rare-er defective quads.
My point was that dolphin only uses 3 core max, you MIGHT get a slight speed up with 4 core for all the other backround stuff on your computer, but that is it.
TL;DR: Tri-core :3
I have a Q9550 (quad core 3.5Ghz with overclock) and Skies is completely unplayable with LLE (other games too). I'm using the European version with runs at 50FPS and I still can't get even close to 100% ingame. There is something odd about the music in this game, I remember trying the DC version on an emulator some time ago and that one also sounded like crap.
I guess you need a 3+ Ghz Sandy Bridge to maintain 100% speed with LLE (I noticed that unless you have 100% LLE skips and cracks worse than HLE).
All I can do is hoping the developers will find some way to optimize it. The only bottlenecking I have with this processor is in Dolphin with LLE. Everything else, from PC games and general computer usage is still a breeze with my current system (Q9550, 560Ti 448, 4Gb of Ram, and this awesome Samsung SSD I recently got that made my PC feel 100 times snappier).
(09-11-2012, 02:51 AM)herpderpus Wrote: [ -> ]I guess you need a 3+ Ghz Sandy Bridge to maintain 100% speed with LLE (I noticed that unless you have 100% LLE skips and cracks worse than HLE).
You're right but it's a known problem.
The most demanding games with LLE need more than 4 GHz to work properly. 3.5-3.8 GHz may be enough for some games though.
Skies of Arcadia IS a demanding game