I try the EFB Thing but is not that, is like they remove the map I dont know
The maps working fine here in r3622 (64bit version).
You need copy EFB to system Ram (Real) enabled.
Also regarding the speed issue, I'm not seeing any real difference from previous Revs.
I think I may have screwed it up somehow... the problem happened after installing physx. I wonder if there's some relation.
yes map needs efb (ram -> with color, texture -> grey)
but with 3600 i dont have a map even with efb.
you must turn off the projection matrix hack for z:tp. set it to none.
another question, what is better for dolphin TP Pal or NTSC Version?
(07-02-2009, 01:51 PM)DXGocho Wrote: [ -> ]another question, what is better for dolphin TP Pal or NTSC Version?
Pal version runs faster. I think it has to do with frame limiting. Pal uses 24/50 and NTSC uses 30/60.
Stupid me...It was ATI AA that was causing ZTP to freeze up like that. Iulius any luck finding where the efb off broke?
cant work on it till weekend, dont got zelda TP with me here, so i cant test at all.