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Full Version: [GC] Zelda: Twilight Princess
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(01-06-2010, 05:16 PM)ooburns Wrote: [ -> ]
(01-05-2010, 08:08 AM)Warrior of Hyrule Wrote: [ -> ]The "blur" only on the top left square is corrected

Could you post your settings? I'm still seeing the blur in the corner.

Here I noticed the fix Starting with SVN 4760. Check "EFB Scaled Copy" and EFB Copy "To Texture.
I noticed that the Hack 'Zelda Twilight Princess Hack Bloom' Hyrule Field was the 100% Kakariko Village as well, but even so, when we return to the Lake Hylian light, to go to Hyrule Field, the slow speed again, 100% to 60% and 60% are fixed. There is what i do to decrease or increase of 60%. Actually the Intro is missing the audio, but the Dolpin-team, almost every day casts a new SVN. I think it will not take long to fix these errors.
Doesn't seem to be easy though...read comment 42: http://code.google.com/p/dolphin-emu/issues/detail?id=425

WiggyStargust

This game has played for me quite well, despite the little sound issues. But now when I got to the Mirror Chamber after Arbiter's Grounds, the damn big statue is gone. I mean it seriously is gone I don't see it at all. Any fixes for this one?
(01-06-2010, 11:18 PM)StripTheSoul Wrote: [ -> ]@ Kipston: Intro sound missing and Hyrule field being slow are both known issues and there's no fix yet. What do you mean with "And the FPS in Hyrule field is still slow, but I can fix it by incearing the limit."?

30 FPS is still lagging on Hyrule field, so I made the limit to 40 FPS, it's working good now. We need to worry about the sound. Sad
Hello,
can i have a little update about the music? i am not talking about the intro music, but about background music while ingame, is there a way to make it play? If not, i'm gonna wait because i don't want to spoil the game by playing it without the great zelda music. Thanks.
You're going to have to wait a little bit. Sad
or a bit more ^^
The music works fine for the most part. The sound glitches I've noticed are just that the sound starts up for cut scenes but then stops 1-2 seconds later. Otherwise, I've completed the game. As far as the 1/4 screen blur issue, using the D3D9 plugin, the screen was blurry if I set it to texture. When set copy to RAM, there is no blurring and you can see the minimap. Also, I don't think you really need the bloom hack in these newer revisions from what I've been reading and from what I've experienced. If your rig is struggling with the game though, then it might be useful.
Dolphin SVN R 4712 - The Legend of Zelda: Twilight Princess in portuguese
http://www.youtube.com/watch?v=U3qmLlimBT4

Dolphin SVN R 3908 - The Legend of Zelda: Twilight Princess
http://www.youtube.com/watch?v=RgTZN401VjE
What do those videos show?