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Full Version: Are both the Zelda Games fully playable?
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Real Wiimote has issues with pointer too, incomplete emulation probably
(06-17-2009, 10:52 PM)Iulius Wrote: [ -> ]WW throws an error every now and then, so you better safe often.

But otherwise it runs good.

TP ... couldn't test it much. speed is unplayable. it probably needs a 6ghz cpu or even more and that is for pal version (25fps -> full speed), ntsc needs even more speed.

tp runs full speed, been playing it all morning. bad rig?
(06-18-2009, 01:12 AM)do0rkn0b Wrote: [ -> ]
(06-17-2009, 10:52 PM)Iulius Wrote: [ -> ]WW throws an error every now and then, so you better safe often.

But otherwise it runs good.

TP ... couldn't test it much. speed is unplayable. it probably needs a 6ghz cpu or even more and that is for pal version (25fps -> full speed), ntsc needs even more speed.

tp runs full speed, been playing it all morning. bad rig?

What is fullspeed for you?
probably 10fps is fullspeed for him.

thats what it breaks down in huge areas with my 3ghz core 2 duo and im allready using EFB to texture instead of ram, which creates minor graphic glitches.

starting area works fine of course (40fps+), but that is not worth anything.


maitkarro in ZTP thread with 2,5ghz c2q also got about 6 fps in hyrule, but thats probably with EFB to ram : CLICKl


no chance there is a rig out there that can play it fullspeed in hyrule or other big areals.
I also get like 7fps in hyrule field - but so far I just run through it to play the faster areas. That's the only place where it slows down to unplayable. Right now i'm in the desert temple.

stgn

i don't think running twilight princess at a constant full speed is even possible at the moment. small areas will run at full speed on my rig.
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