Dolphin, the GameCube and Wii emulator - Forums

Full Version: Seems like no one's working on it
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I've read that Zelda uses an audio codec that's hard to understand. Is ANYONE trying to crack this confusing audio codec? If not, could someone start trying? I don't know how to program in C++ very well, so I can't contribute just yet.
Devs main priority is LLE sound (in Zelda and Mario games) now, you should see it in lots of threads here
cool. When Zelda Wii comes out, I plan to buy it, rip it to my PC and play it with my PC hooked up to my HDTV, in HD. Since the Wii has no HD features, It would be pointless for me to spend the 85 dollars to get my Wii fixed (won't read discs anymore).
Also, if they could implement that 3d glasses feature, That would be AMAZING. Zelda in 4D and HD.
Zelda Wii comes out late 2010 at the earliest, so I feel that dolphin may have near perfect emulation by then, hopefully.
Do you think that is a possibility? That's more than a year from now.
How are you going to rip it if your Wii won't read discs???

cmccmc

everheard of an LG drive. Sickpuppy