Quote:Does the real motion plus work properly with dolphin? or will I just have to use emulated...?
Yes it does, and you don't even have to use one of the emulated motion plus builds, so do it with your favourite build that you normally use.
im having trouble running this i click to run .exe and i am told it cant find sdl.ddl
any suggestions?
(05-04-2012, 07:35 AM)blademan729 Wrote: [ -> ]im having trouble running this i click to run .exe and i am told it cant find sdl.ddl
any suggestions?
also i just tried the 64-bit and got this ! Cannot execute "C:\Users\name of person on pc\AppData\Local\Temp\Rar$EX00.232\Dolphin.exe"
i give new emulator time >.>
@blademan: Ya, read the first post instead of randomly clicking links.
Does not work on my Amd Phenom II x4 965 3.4ghz or it hates my gtx 470. It keeps giving me this error. I followed instructions, it just doesn't work on my rig. I'm not an idiot, but I know we all make mistakes so maybe some wheres I messed up?
Thumbnail isn't working for me so I don't know if its working for you so here is an anon link to my problem.
http://anonym.to/?http://oi46.tinypic.com/23vlxf6.jpg
I'm using a wired Xbox360 controller? That is fine right? I don't need bluetooth or something like that for a wired controller? Or does this only work with wireless xbox360 controller?
Try disabling and re-enabling the motionplus checkbox in game
Can someone load a profile for Mouse and keyboard?
I dont understand how can you make a difference between up and forward with a mouse...
and the profile for xbox 360 controller which I tried gives me problems, since im emulating a DS3 as a 360 controller.
(05-06-2012, 07:02 PM)Zee530 Wrote: [ -> ]Try disabling and re-enabling the motionplus checkbox in game
Having the same issue, and it's not working.
EDIT: I solved the WM+ thing.
now im having other issue.
I cant hit at all! Im using what is supposed to be the best 360 controller profile and I cant get link to make any slash.
Thing is when I move the right analog stick, link barely moves his hand, so that obviously means the game or emu or whatever is thinking that im doing a very slow movement instead of a rapid swing, there is NO modifier key, I dont even see it in the options, so I cant set one to make the emu believe im making a rapid key
This is the config im using
http://www.mediafire.com/?78jw1ybw3480ud5
Taken from this video
http://www.youtube.com/watch?v=FppbcfEasEE&hd=1 which really seems to work flawless.
and this is the build im using
http://www.mediafire.com/?5j57dnnhmqzn2bm
Please help...
(11-24-2011, 04:42 PM)foggyspider Wrote: [ -> ]Motion+ movement is based on tilt. once you calibrate your controller and press A, motion+ takes over.
Motion+ games use a combination of the IR (for alignment as a point of reference)
along with the tilt controls (what motion+ sends, based on the gyroscope)
On the [Tilt] section of the Wiimote configuration you can bind the following:
Forward: T
Backward G
Left: F
Right H
After binding the keys, right click on the boxes and set the input slide to 3 for all of them.
(the default of 100 will make you slash and hack everywhere like a mad man, completely uncontrollable)
Now using the T and G keys in main menus gives us a working Y-axis... Groovy!
In game using this configuration you are able to fly around quite nicely, and when using the sling shot or beetle you will have perfect control using the T G F and H keys, as long as you do not touch your mouse.
If you want directional attacks, bind the modifier key on [Tilt]:
Modifier: Click 0
Now while holding the left mouse button, you can use your T G F H keys respectively for slashing, the modifier modifies the speed from 3, which is a slight movement, to 100 which is a strong slash.
on the [Shake] section you can unbind the following by pressing your middle mouse button while hovering over them:
X:
Z:
Only the Y axis is requited, for a nice clean jab attack. adding all of the axis is not required for a jab attack. This is optional and does not seem to effect the controls.
where is the modifier bind?
Has anyone figured out how to get emulated motion plus to work on Macs yet?
(05-07-2012, 11:12 AM)AVCP333 Wrote: [ -> ]Has anyone figured out how to get emulated motion plus to work on Macs yet?
Should work with latest I think