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siklara

i made this http://img17.imageshack.us/img17/3302/pe...eldass.png

the one u r using now..hope u enjoying it

if u wanna pick up..ofcourse press A botton..then hold R2 and role up or down the R3 stick..
go ahead and u'll find it useful 100%
For those of you who cannot click the OK button to start the game or enter your name because the cursor wont scroll that far, or for those who get that drag trying to move the cursor up and down; here was my solution.

Change the device from DInput/0/ Keyboard Mouse to RInput/0/Mouse
Change Width to 100

Hope this works for you guys.


(12-19-2011, 12:12 PM)cooldemons911 Wrote: [ -> ]For those of you who cannot click the OK button to start the game or enter your name because the cursor wont scroll that far, or for those who get that drag trying to move the cursor up and down; here was my solution.

Change the device from DInput/0/ Keyboard Mouse to RInput/0/Mouse
Change Width to 100

Hope this works for you guys.

To set your bindings you have to change it back the DInput/0/Keyboard Mouse first and change it back once youre done.
Anyone have a good config for an xbox 360 controller to play Skyward Sword?
New build posted in the same place as before http://www.mediafire.com/?eta17d97uw4m4 http://code.google.com/r/jpeterson57-dolphin/source/list

Adds key binding possibility for the true/false Wiimote options so that for example IR and the fast gyro mode can be toggled on/off.


In Zelda SS IR should be off when using the cursor (in the main menu or the map) and on when swimming or controlling the bird or the beetle and either on or off otherwise as IR is unused otherwise. The reasons for this are that if IR is on it restricts the horizontal movements of the cursor and if IR is off it makes the controls less responsive when swimming or controlling the bird or the beetle. (IR doesn't need to move so it doesn't need to be mapped to a key, when it needs to be visible it's enough if it's in the default center of the screen.)
(12-19-2011, 03:48 PM)John Peterson Wrote: [ -> ]New build posted in the same place as before http://www.mediafire.com/?eta17d97uw4m4 http://code.google.com/r/jpeterson57-dolphin/source/list

Adds key binding possibility for the true/false Wiimote options so that for example IR and the fast gyro mode can be toggled on/off.


In Zelda SS IR should be off when using the cursor (in the main menu or the map) and on when swimming or controlling the bird or the beetle and either on or off otherwise as IR is unused otherwise. The reasons for this are that if IR is on it restricts the horizontal movements of the cursor and if IR is off it makes the controls less responsive when swimming or controlling the bird or the beetle. (IR doesn't need to move so it doesn't need to be mapped to a key, when it needs to be visible it's enough if it's in the default center of the screen.)

Hi Jhon, I was wondering if this build is able to make me thrust forward in Sword Practice... I set everything you posted on wiimote config but Thrusting Forward is impossible, then I can't remove the Goddess Sword. Please hekp me!!! I'm using Dolphin 3.0 232 Dirty Rev. But I can't find Gyro Settle voice. Maybe is necessary to go on with this game...

(12-19-2011, 09:52 AM)kaicooper Wrote: [ -> ]siklara

i made this http://img17.imageshack.us/img17/3302/pe...eldass.png

the one u r using now..hope u enjoying it

if u wanna pick up..ofcourse press A botton..then hold R2 and role up or down the R3 stick..
go ahead and u'll find it useful 100%
Hey, thanks! I can't see the pic (imageshack gives me 404 error), but tried what you wrote, still nothing. Btw, how do you roll up or down the R3 button? R3 is when you simply push down the right stick and it acts like a button.

(12-19-2011, 12:12 PM)cooldemons911 Wrote: [ -> ]For those of you who cannot click the OK button to start the game or enter your name because the cursor wont scroll that far, or for those who get that drag trying to move the cursor up and down; here was my solution.

Change the device from DInput/0/ Keyboard Mouse to RInput/0/Mouse
Change Width to 100

Hope this works for you guys.
Funny, I tried this and now Dolphin doesn't detect my mouse at all, even if I revert back to the original settings. Big Grin Thanks nonetheless, it sounds most useful, guess it's my version acting up, I'm going to try it later once again.

EDIT: Nevermind, managed to fix it. : )
hi ...
someone help me plz .... wat's da best build to play Zelda ss ???
and if replaced dis m+ build with any new build .... will it replace da performance too ?? i mean m+ builds have same improvements as continues released builds ???
thnx
(12-19-2011, 06:32 PM)Fiuf Wrote: [ -> ]
(12-19-2011, 03:48 PM)John Peterson Wrote: [ -> ]New build posted in the same place as before http://www.mediafire.com/?eta17d97uw4m4 http://code.google.com/r/jpeterson57-dolphin/source/list

Adds key binding possibility for the true/false Wiimote options so that for example IR and the fast gyro mode can be toggled on/off.


In Zelda SS IR should be off when using the cursor (in the main menu or the map) and on when swimming or controlling the bird or the beetle and either on or off otherwise as IR is unused otherwise. The reasons for this are that if IR is on it restricts the horizontal movements of the cursor and if IR is off it makes the controls less responsive when swimming or controlling the bird or the beetle. (IR doesn't need to move so it doesn't need to be mapped to a key, when it needs to be visible it's enough if it's in the default center of the screen.)

Hi Jhon, I was wondering if this build is able to make me thrust forward in Sword Practice... I set everything you posted on wiimote config but Thrusting Forward is impossible, then I can't remove the Goddess Sword. Please hekp me!!! I'm using Dolphin 3.0 232 Dirty Rev. But I can't find Gyro Settle voice. Maybe is necessary to go on with this game...

Under "shake" there should be three X, Y, and Z keys you can set. I have only set Y and I set it to Click 2 (middle button). Pressing that button does a straight forward thrust. enjoy.

(12-19-2011, 06:22 AM)dfairbanks06 Wrote: [ -> ]Hey I've been using one of your builds for a while and it's working great! Thanks a lot for making this. I decided to update to a later build on your mediafire downloads page, but the newest build crashes when I try to load save states from an older build. I've reverted back to the older build that works. Is there any sense in trying to fix the problem or should I just stick with the older build? What kind of improvements do you make on your daily builds?

You have to save the game from a bird statue and reload it using the new build. You cannot use savestates as the code is different. "Official" savegames remain the same.

Thanks john for the latest update, it helps a lot!

Did anyone have any luck drawing the heart/arrow on the wall? it's incredibly difficult using a keyboard and mouse at least.
JP's latest build is the best revision for zss (without real M+)
(12-19-2011, 02:56 PM)xenowildfire Wrote: [ -> ]Anyone have a good config for an xbox 360 controller to play Skyward Sword?

xenowildfire

http://www.mediafire.com/?4zr3tdl8xc43qhy

put it in User/Config/Profiles/Wiimote/..

u'll never ever have any issue with this

have fun bro and plz feedback me..