Dolphin, the GameCube and Wii emulator - Forums

Full Version: Emulated Motion Plus [UNOFFICIAL]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Revert "Merge branch 'scissoring-fixed'"

Does it fix "zss background lines" ?
After downloading the newest file and configuring everything like JP has, I can run the game perfectly fine and play it without too much difficulty. However, while I can run around and talk to people, I simply cannot figure out how to roll while dashing or how to roll small objects while holding them. I've tried nearly every combination of inputs, and yet to no avail.

Am I simply doing something incorrectly, or is it still difficult to actually emulate this part of WM+? Any help would be welcome.
You have to Shake to Roll What I did for it was Map the Wiimote and the Nunchuk to the same Key so when I run I just press at key to roll.
I've tried pressing shake, but nothing's happened. When I climb ladders or hang along walls if I press the shake button, it only leaps a small distance as well.

Any thoughts?
When Hanging along walls I use Swing input at 100 to Swing to the next one Swing is needed lr on alot I use the same Key for every Swing with Tilt.
Well, binding the two together seemed to work for me. However, I still can't roll pots and I've yet to find a way to swing the sword.
(11-25-2011, 01:30 AM)Iceus Wrote: [ -> ]Im stuck at pulling out the Sword heres the savestate its in Pal http://www.mediafire.com/?zodrvdpftvyjalo
thx.

this is a simple move that use the accelerometer, tilt down and thrust back. notice that the gyro data may interfere so you can turn down the gyro range if it doesn't work,

(11-25-2011, 01:30 AM)Iceus Wrote: [ -> ]and the texcache-rewrite dont show background lines with Ram off but with your newer build it always showing them
ya it sucks, i reverted the scissor-fix as was suggested, but with no difference it seems, that suggestion may not be far off however, perhaps another revision around that caused the issue http://code.google.com/p/dolphin-emu/source/list
?r=f2848b6a2554dd9bbd7ff91f45e1a8622882fda9&r=1f2adf056300e12bcb8608b8a5dbfcbe4b
53b3fd&r=3939f9595a87393482df617465888f4ed46b6d94&r=fdb14e8d3046d3d6184d67838eb1
91bc71e1e96c&r=82dfee16429e61515d7ca41b2361e5e1fc95658a&r=11933bf6b5fdc23e28d15c
f99959f18c0951f210&r=a5a45992ad1b842e6b605850574a2be6655cdd1c&r=2a829fe36ce58d3c
9a4937fd6629a4809f0df83c&r=95fd6e925cb3113cc3bde93c4aa56f4e1cabbfaa&r=81807e3f2c
ac43ad89b69fa1f77fcb3c85c0da53 if you have more suggestions about what to revert to fix the ugly lines i'll be happy to do it.
The new Range on Tilt is not saving to profiles right when I load profile 1 with Range at 100 and then a 2nd Profile with Range 50 and then I reload profile 1 and then profile 2 it stays at Range 50 for each profile loaded from then on.
I just wanted to report that the game is progressing fine and I have made it to the Faron Woods area with no emulated motion plus issues as of now.