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Full Version: [Wii] Rayman Origins
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(11-18-2011, 06:15 AM)realsubzero Wrote: [ -> ]ok this is starting to really annoy me.

No controllers work for this at all. real, emulated etc. but work for every other game. anyone know why?

EDIT: Ok looks like the wii mote works up until the main screen that says press any key. then nothing works. weird, only happening with this game. does anyone have a solution to this , please please

Same thing here.... Trying to figure this out

EDIT: Still no luck, this is a weird bug/issue
Edit 2: I got it working with a 360 controller emulating a classic controller. The wiimote seems to lose connection almost instantly with this game using a real one. My bluetooth adapter seems fine since I've been using it with Skyward Sword. This is some strange stuff, atleast I got the game working though

strangebiscuit

I've followed the config instructions and I get weird sound problems no matter what. Performance of the game is great, and got videos to play reasonably cleanly by using dx11, but when using DSP HLE the music skips and loops, stops and starts at random all the time. I also occasionally get loud roaring noises. When I use LLE most of the anomalies are gone but the sound stutters enough to be very irritating. Anyone else having these problems?

I've tried different CPU Emulator Engines, various combinations of sound settings with both HLE and LLE, force texture filtering on/off. Can't get sound to be perfect no matter what. System specs are good: I7, GTX 560, 12GB ram, etc...

Anyone else having these issues? I'd appreciate any advice...its so close to perfect.

Thanks.

P.S. using latest version of Dolphin x64. Just downloaded it today.

Tnuk3

(11-20-2011, 02:49 PM)bscarell Wrote: [ -> ]
(11-18-2011, 06:15 AM)realsubzero Wrote: [ -> ]ok this is starting to really annoy me.

No controllers work for this at all. real, emulated etc. but work for every other game. anyone know why?

EDIT: Ok looks like the wii mote works up until the main screen that says press any key. then nothing works. weird, only happening with this game. does anyone have a solution to this , please please

Same thing here.... Trying to figure this out

EDIT: Still no luck, this is a weird bug/issue
Edit 2: I got it working with a 360 controller emulating a classic controller. The wiimote seems to lose connection almost instantly with this game using a real one. My bluetooth adapter seems fine since I've been using it with Skyward Sword. This is some strange stuff, atleast I got the game working though

Try: Alternate Wiimote Timing...

AlphaWeapon

Hi, new to the forum. I tried emulating this game but it crashes on the Over the Rainbow stage at random points, but i never get past half the stage.

I use 3.0-204, Direct3D9, Force Texture Filtering enabled because if I do not it just crashes at stage entrance, HLE and default settings.
With r6515 it does not crash, but it does not let me play co-op. With other releases it just won't let me get past the main menu because it won't detect buttons as being pressed.

Any tip?

willemiliano

Someone is having problems with the game sound?
The game works perfectly, but the sound is horrible after a while, becomes unbearable.
I've tried the audio options and nothing ...
Anyone know how to fix this problem?
(11-23-2011, 12:09 PM)willemiliano Wrote: [ -> ]Someone is having problems with the game sound?
The game works perfectly, but the sound is horrible after a while, becomes unbearable.
I've tried the audio options and nothing ...
Anyone know how to fix this problem?

LLE
Hi i am also having a problem with audio and the crash when i enabled force texture it crashed at the loading of the stage {something rainbow...} and yes i have the 3.205 dirty please i rly need help
can you let me see the controler settings Smile thank you in advance Smile
any body there???????????
When I initially tried this game out on Dolphin 3.0-204 with DX11 graphics backend, I got the garbled cutscenes too, and the problem persisted regardless of what settings, or graphics backend I tried. I decided to try it on r7719 (same one I've been using Skyward Sword with), and the cutscenes play fine on that build. I've not experienced any sound, or wiimote disconnect issues with that build either, so as with Skyward Sword, using that older build may be a good work around solution. This may be unique to my settings, or computer, but that build also seems generally faster with almost every game I have than any 3.0 based build I've tried.
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