Quote:In emulation, its ALL about the clock-speed, ofcourse the processor architecture also plays a role. But the general rule is: the more GHz, the more FPS.
Your GPU should be able to handle perhaps 1 or 2x enhancement, but you'll have to experiment with it.
It's a different story in PC gaming, you should be fine in that regard, but don't expect to run everything on the maximum on a laptop.
The processor architecture makes a significantly higher difference than clock rate in regards to performance regardless of the application you are using.
For example a core i7 @ 2.66GHz will beat a core 2 quad @ 4.0GHz significantly in any game. A core 2 duo @ 2.0GHz with one core disabled will beat a pentium 4 @ 6.0GHz in any game as well. Each generation shows substantial improvement in performance per clock. And that's just x86. If you look at all cpu architectures you see an even greater level of variety in IPC.
Quote:your gpu should be able to use 3x Native Resolution (1080p)
Agreed. At his resolution 2x IR would be enough and his GPU can easily handle that.
@Seph
The laptop will run most games ok or well. All they are saying is that the heavier games like SMG2 cannot be run at fullspeed all the time on any laptop at the moment.
(09-21-2011, 04:48 AM)NaturalViolence Wrote: [ -> ]The processor architecture makes a significantly higher difference than clock rate in regards to performance regardless of the application you are using.
For example a core i7 @ 2.66GHz will beat a core 2 quad @ 4.0GHz significantly in any game. A core 2 duo @ 2.0GHz with one core disabled will beat a pentium 4 @ 6.0GHz in any game as well. Each generation shows substantial improvement in performance per clock. And that's just x86. If you look at all cpu architectures you see an even greater level of variety in IPC.
Yes I agree, that's definitely true. Substantial increases in performance have been gained with the newer architectures. I guess I intended my statement for the -now now- like the current gen at the time. Not necessarily considering what will come next. Also not trying to confuse him. But thanks for filling in what I didn't.
That means...? 0,2ghz difference doesn't seem too much, it's almost the same anyway, isn't it?
What are you talking about? There's clearly a difference. The 2410m barely holds up 20fps, while the 480m is usually over 20fps.
the other one didn't mention his dolphin version and setting, the comparison is flawed.
Comparing video captures of gameplay on youtube as a benchmark......do I even have to point out what's wrong with that?
Also sandy bridge IPC is only slightly higher than arrandale (10-15%) so at 2.7 GHz it should be equal to arrandale running at 3.0-3.1GHz, so about 4% faster than an arrandale at 2.9GHz. And sure enough it ends up being very slightly faster in the video, exactly what you would expect
(09-21-2011, 11:14 PM)naoan Wrote: [ -> ]the other one didn't mention his dolphin version and setting, the comparison is flawed.
Dolphin 3.0 , Setting : Standard (1366x768 , IR: Auto, no AA ,EFB copy to texture)
I'm planning to get Ivy Bridge Laptop next year . Just wondering how much GHZ i need
So, one question: If SMG runs about 50%, than this is not like a 30FPS game instead of a 60FPS game but it's really just half as fast, means, it's not playable, is it?
(09-22-2011, 06:17 PM)Seph Wrote: [ -> ]So, one question: If SMG runs about 50%, than this is not like a 30FPS game instead of a 60FPS game but it's really just half as fast, means, it's not playable, is it?
SMG 30fps is not playable