Quote:I assume that FXAA is a nVidia only thing?
Lol, no. It's just a broad term for any fast AA pixel shader. A lot of pc games use it (and console games).
On goes FXAA, then. (Warn me if it's worse than maximum normal AA or both together in this game.)
I just realize I have the game running for like four hours and I've been working powerpoint lol
Sorry, working when Skyrim is available? How do you do this? This ability would help me finish my coursework at any rate.
May I ask the purpose of that video? At 480p it isn't enough to comment on the graphical quality, and nothing interesting happened, so I'm confused.
It was supposed to be a demonstration but I messed up... I will fix it and re-upload...
Quote:I know what VSync is. But for some reason, when you have VSync enabled, the game gets some weird lag which usually happens in caves/dungeons etc.
The mouse starts moving with delays, feels like 'jelly' and the screen gets jerky.
That is fixed in 1.5, so you might try updating. (mouse scaling was bound to the framerate for some stupid reason prior)
Another reason for it is the fact that Vsync gets even more laggy when the framerate is excessively high.
I get heavy input lag in Eduke32 because prior to vsync its 1000fps.
now i use a framecap of 57fps and vsync which pretty much removes all input lag.
Just some Nirnroot chilling out.
I don't get anything quite that pretty even with everything maxed out. Do you have some lighting mods on which I won't have?