09-06-2011, 08:32 AM
09-06-2011, 08:51 AM
(09-06-2011, 07:54 AM)FilthyMonkey Wrote: [ -> ]Unpatched 3.0-77 build added. Seems to fix the minor graphical glitches with the railings at Alcamoth in Xenoblade.
Screenshot of the issue?
just curious09-06-2011, 09:12 AM
Upon further testing, I think I might have imagined it. The way the light reflects off of the semi-transparent railing glass can make it look like they are flickering in-game. It is possible it actually happens on a Wii as well, and isn't any sort of emulator bug. Looking at the area side by side in 71 and 77, they seem to render the scene identically.
09-07-2011, 09:30 PM
Sadly, I can't comment on billiard26's dolphin fork but have you tried compiling http://code.google.com/r/billiard26-dolphin/source/list?name=boost?(I doubt it compiles in the current state though) as well as neobrain's shadercache-rewrite? I'm certain they'd use some feedback.
09-07-2011, 10:43 PM
Billard's clone doesn't need feedback afaict since it's only about some code cleanups. My "shadercache-rewrite" (which really is anything but a rewrite
) will need some testing but I'll need to fix one tiny issue first.
Right now we'd like to hear about what the merge of the scissoring-fixed branch possible could have fixed, so far we only know of baten kaitos ;D
) will need some testing but I'll need to fix one tiny issue first.Right now we'd like to hear about what the merge of the scissoring-fixed branch possible could have fixed, so far we only know of baten kaitos ;D
09-12-2011, 09:50 AM
Hey Filthy, can we expect some ICC optimized shadercahce-uids branch builds? Neobro needs more feedback.
09-12-2011, 09:52 AM
Yeah, it's ready now. The only place people can get builds from right now is emucr, so it'd be nice to have that some builds on these forums as well :/
09-12-2011, 02:41 PM
Fair enough. I made a build from the new-shadercache-uids branch. Link is in the OP.
Edit: Took it down. I forgot to set the _M_SSE define and need to rebuild it. Will be up within the hour or so.
Edit 2: Okay, back up. Should be correct now.
Edit: Took it down. I forgot to set the _M_SSE define and need to rebuild it. Will be up within the hour or so.
Edit 2: Okay, back up. Should be correct now.
09-12-2011, 10:39 PM
sry the 3.0-79 build with mylek 3.1 patch didn't work for me, i have random crashes, sound stuttering and performance drops in Xenoblade
(play with 30fps patch)
(play with 30fps patch)09-12-2011, 10:54 PM
also your build won't launch at all with AMD Phenom II, thought you might want to know...