(12-05-2010, 07:47 PM)blackJade Wrote: [ -> ]What are you guys looking at? Just read what spellforce said on page 4.
Oh man, you guys are asking without reading the thread...
Oh man, using older revision IS NOT the way to solve the problem...
It's just a way around. I'm looking for something that will get rid of hanging loading screen on the newest revisions.
Thanks man, but the first link is broken :<
EDIT: Nevermind, it's working now, big thanks again

(12-09-2010, 01:56 AM)LosBadylos Wrote: [ -> ]Thanks man, but the first link is broken :<
EDIT: Nevermind, it's working now, big thanks again 
Maybe it's because the html page name has spaces, so it creates problems.
Just copy and paste the following address manually:
"http://dolphin-builds.0sites.net/htm/dolphin.htm#Dolphin-emu Revision 6496_OP_XFNC"
I got 6222build and speed is way too slow comparing to Lectrode's r6496 patched build on my I7 920 system
6496 basically gives me a steady 60 fps when I uses fps lock........
(12-09-2010, 07:18 PM)gameboy115 Wrote: [ -> ]I got 6222build and speed is way too slow comparing to Lectrode's r6496 patched build on my I7 920 system
6496 basically gives me a steady 60 fps when I uses fps lock........
Indeed. I prefer Lectrode's build too since is processor optimized and newer.
That's why i took the file "Plugin_VideoDX9.dll" from build 6222 "Plugins" folder and put in Lectrode's build "Plugins" folder, then selected and configured it from Lectrode's settings menu.
The 6222 DX9 plugin is unique (probably a hack), removes the bloom and keeps menu and dialogues visible making the game playable.
pilone71 post your emulator please
(12-10-2010, 06:22 AM)vmaster Wrote: [ -> ]pilone71 post your emulator please
It's not mine

You get all the links you need in Post#52
Guys what are the comands for move characters if i use keyboard??
PS: Pilone read the PM i sent you plz
(12-08-2010, 08:50 PM)pilone71 Wrote: [ -> ] (12-07-2010, 12:06 AM)LosBadylos Wrote: [ -> ] (12-05-2010, 07:47 PM)blackJade Wrote: [ -> ]What are you guys looking at? Just read what spellforce said on page 4.
Oh man, you guys are asking without reading the thread...
Oh man, using older revision IS NOT the way to solve the problem...
It's just a way around. I'm looking for something that will get rid of hanging loading screen on the newest revisions.
OK, this is One Piece Unlimited Cruise running on Lectrode's r6496 patched build.
http://dolphin-builds.0sites.net/htm/dolphin.htm#Dolphin-emu Revision 6496_OP_XFNC
To get rid of the bloom effect you must get the modified DX9 plugin from the 6222 build found in this chinese forum and substitute it with Lectrode's build one.
http://blog.xuite.net/blackbeetleking/blog/38085842
here's the link to the modified chinese build:
http://www.mediafire.com/?ew9lo87bbcyrizd
Have Fun! 
![[Image: op3.jpg]](http://i936.photobucket.com/albums/ad202/pilone71/op3.jpg)
(12-09-2010, 08:54 PM)pilone71 Wrote: [ -> ] (12-09-2010, 07:18 PM)gameboy115 Wrote: [ -> ]I got 6222build and speed is way too slow comparing to Lectrode's r6496 patched build on my I7 920 system
6496 basically gives me a steady 60 fps when I uses fps lock........
Indeed. I prefer Lectrode's build too since is processor optimized and newer.
That's why i took the file "Plugin_VideoDX9.dll" from build 6222 "Plugins" folder and put in Lectrode's build "Plugins" folder, then selected and configured it from Lectrode's settings menu.
The 6222 DX9 plugin is unique (probably a hack), removes the bloom and keeps menu and dialogues visible making the game playable.
It works nicely, finally can enjoy the game without any bug/ glitch/ boom etc.......
Thanks a lot ^^