08-25-2011, 12:55 AM
08-25-2011, 01:20 AM
i like the part where you give your:
- specs
- settings
- Dolphin revision
- bank details
- specs
- settings
- Dolphin revision
- bank details
08-25-2011, 01:51 AM
Bank details are optional but give us at least your specs and settings
08-25-2011, 02:13 AM
dolhphin 3.0 @ dx9
[Hardware]
VSync = True
Adapter = 0
[Settings]
AspectRatio = 0
Crop = False
wideScreenHack = False
UseXFB = False
UseRealXFB = False
UseNativeMips = True
SafeTextureCache = True
SafeTextureCacheColorSamples = 128
ShowFPS = False
ShowInputDisplay = False
OverlayStats = False
OverlayProjStats = False
DLOptimize = 0
Show = 0
DumpTextures = False
HiresTextures = False
DumpEFBTarget = False
DumpFrames = False
FreeLook = False
UseFFV1 = False
AnaglyphStereo = False
AnaglyphStereoSeparation = 200
AnaglyphFocalAngle = 0
EnablePixelLighting = False
EnablePerPixelDepth = True
ShowEFBCopyRegions = False
ShowShaderErrors = True
MSAA = 1
EFBScale = 0
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DisableLighting = False
DisableTexturing = False
DstAlphaPass = False
DisableFog = False
EnableOpenCL = False
OMPDecoder = False
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 0
PostProcessingShader =
Enable3dVision = False
[Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBCopyEnable = True
EFBCopyDisableHotKey = False
EFBToTextureEnable = False
EFBScaledCopy = True
EFBCopyCacheEnable = True
EFBEmulateFormatChanges = True
looks like this
[Hardware]
VSync = True
Adapter = 0
[Settings]
AspectRatio = 0
Crop = False
wideScreenHack = False
UseXFB = False
UseRealXFB = False
UseNativeMips = True
SafeTextureCache = True
SafeTextureCacheColorSamples = 128
ShowFPS = False
ShowInputDisplay = False
OverlayStats = False
OverlayProjStats = False
DLOptimize = 0
Show = 0
DumpTextures = False
HiresTextures = False
DumpEFBTarget = False
DumpFrames = False
FreeLook = False
UseFFV1 = False
AnaglyphStereo = False
AnaglyphStereoSeparation = 200
AnaglyphFocalAngle = 0
EnablePixelLighting = False
EnablePerPixelDepth = True
ShowEFBCopyRegions = False
ShowShaderErrors = True
MSAA = 1
EFBScale = 0
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DisableLighting = False
DisableTexturing = False
DstAlphaPass = False
DisableFog = False
EnableOpenCL = False
OMPDecoder = False
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 0
PostProcessingShader =
Enable3dVision = False
[Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBCopyEnable = True
EFBCopyDisableHotKey = False
EFBToTextureEnable = False
EFBScaledCopy = True
EFBCopyCacheEnable = True
EFBEmulateFormatChanges = True
looks like this
08-25-2011, 02:55 AM
How many times have you tried? Also are you loading from a savestate?
08-25-2011, 03:00 AM
i load from my savestate yes and i tried its many times....
08-25-2011, 03:01 AM
Don't use savestates, they are unstable and cause crashes. Try the ingame save feature (Start, Save).
08-25-2011, 03:33 AM
(08-25-2011, 03:01 AM)HawaiianPunch Wrote: [ -> ]Don't use savestates, they are unstable and cause crashes. Try the ingame save feature (Start, Save).
nice to know but a bit to late...
08-25-2011, 06:36 AM
Can't you still load a state, save normally, reset and then not use states at all and load the game file normally?