Dolphin, the GameCube and Wii emulator - Forums

Full Version: Xenoblade Chronicles [Pal-Wii]
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MiloFoxburr

(08-19-2011, 01:39 PM)Frunk Wrote: [ -> ]
(08-19-2011, 11:39 AM)MasterVampire Wrote: [ -> ]Since this game works with that red gamepad thing will it work ok with an xbox360 controller?

Works fine here, I'm even using a texture pack I cobbled together using Sinnix's 360 button icon pack to replace the CC button images:

If anyone using an Xbox 360 controller cares to give it a try I put a small package together: http://dl.dropbox.com/u/3432254/XBC_360_replacement.zip

Only problem is it seems to work with Dolphin 3.0 only and not with any of the newer revisions.

I'm having no problem running the game on 3.0 though! I kind of wish the emulator would run the game at 30FPS instead of 25, but it's still perfectly playable and Dolphin provides a much more desirable resolution which this game deserves. =)

Thanks for this, works perfectly. I had no issues with it working on a newer revision btw, I'm using 7436 I believe.

10hours in still no crashes.
yeah, the world is pretty big, so the wii wouldn't be able to handle oh so many polygons and high res textures.
Crashes all the time on the latest DOLPHIN
T_T

E8500
Ati hd 4870
4 gig RAM

if you need to know....
Undecided
Read all this thread Big Grin
Well after 4 hours of looking for a way to make it work at 60 hz, i give up! I even tried to patch the iso and enable only 60hz mode but it still run at 50hz...
(08-20-2011, 07:15 AM)Valkyriejin Wrote: [ -> ]Well after 4 hours of looking for a way to make it work at 60 hz, i give up! I even tried to patch the iso and enable only 60hz mode but it still run at 50hz...
Just disable audio throttle and run it with frame limit 60? Granted it runs at 120% this way but it seems so natural that it almost feels like the 50Hz it normally runs at is achieved via slowing the original game down.
Yeah i tried that but 120% make things a bit too fast imo.
I'll just play on wii till someone sort it out! or beg nintendo for a NA version :p
(08-20-2011, 07:18 AM)n-fani Wrote: [ -> ]
(08-20-2011, 07:15 AM)Valkyriejin Wrote: [ -> ]Well after 4 hours of looking for a way to make it work at 60 hz, i give up! I even tried to patch the iso and enable only 60hz mode but it still run at 50hz...
Just disable audio throttle and run it with frame limit 60? Granted it runs at 120% this way but it seems so natural that it almost feels like the 50Hz it normally runs at is achieved via slowing the original game down.

I've played both versions and everything runs at the same speed as the JP version when the PAL version is running at 120%. I have yet to see something that moves faster than normal. The only downside really is being stuck with HLE which does glitch up on me from time to time, but not often.
what version of Dolphin runs Xenogears without crashes? Cause the latest one crashes all the time.
(08-20-2011, 07:27 AM)Frunk Wrote: [ -> ]
(08-20-2011, 07:18 AM)n-fani Wrote: [ -> ]
(08-20-2011, 07:15 AM)Valkyriejin Wrote: [ -> ]Well after 4 hours of looking for a way to make it work at 60 hz, i give up! I even tried to patch the iso and enable only 60hz mode but it still run at 50hz...
Just disable audio throttle and run it with frame limit 60? Granted it runs at 120% this way but it seems so natural that it almost feels like the 50Hz it normally runs at is achieved via slowing the original game down.

I've played both versions and everything runs at the same speed as the JP version when the PAL version is running at 120%. I have yet to see something that moves faster than normal. The only downside really is being stuck with HLE which does glitch up on me from time to time, but not often.

I noticed a big difference at the begining of the game, with Fiorung. She runs way much faster, as well as her attack speed.
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