Dolphin, the GameCube and Wii emulator - Forums

Full Version: D3D11 with AA
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
@neobrain

It's a well known problem that emulating framebuffer format changes doesn't work well with MSAA in all games. That's why I asked him for his settings. Just letting you know that this isn't anything new.
Meh, it's funny how that kind of stuff seems to be "well known" among you guys, yet I only recently was told it was caused by emulating format changes.

So this is still affecting 3.0 and post-3.0 stuff?
Sorry for the slow replies, but uh, I'm using r7689, and yes, The game looks normal with Ignore Format Changes unchecked and AA turned off.

Something to note, though, is that upon loading WW (AA 4x on and ignore format changes checked), the game looks like my original post. As soon as I load the graphics config window, it goes away and looks normal without changing any settings.
Pages: 1 2