Well, the title explains most.
I made a video, using "Dump Frames" and "Dump Audio", Megaman 10 and of course dolphin itself.
After recording with 50% speed and 30 fps, I tried to combine both, the audio and the frames using Sony Vegas Pro 10, but I just recognized that there was something wrong: The audio was way longer than the actual video. I took a closer look by watching the video combined with the audio, the result was clear: The audio was off.
As I mentioned above, I used Megaman 10, frame-limit 30 and dolphin itself set the speed to 50%, so it can actually dump the audio + frames without completely use the CPU. ( at least I think thats the reason )
What shall I do now? I want to record both, the audio and the frames, but not unsynchronized of course. I hope you can help me out with that one.
Ohh, didn't mentioned the revision I use. r7689.
(08-04-2011, 02:01 AM)Skelpolu Wrote: [ -> ]Well, the title explains most.
I made a video, using "Dump Frames" and "Dump Audio", Megaman 10 and of course dolphin itself.
After recording with 50% speed and 30 fps, I tried to combine both, the audio and the frames using Sony Vegas Pro 10, but I just recognized that there was something wrong: The audio was way longer than the actual video. I took a closer look by watching the video combined with the audio, the result was clear: The audio was off.
As I mentioned above, I used Megaman 10, frame-limit 30 and dolphin itself set the speed to 50%, so it can actually dump the audio + frames without completely use the CPU. ( at least I think thats the reason )
What shall I do now? I want to record both, the audio and the frames, but not unsynchronized of course. I hope you can help me out with that one.
Ohh, didn't mentioned the revision I use. r7689.
use fraps your something similar if you want to record gameplay.
Great idea, but since it decreased my speed, it's like using a banana to open a door, ergo, doesn't works, at least not if you know how / if you are able to.
I need that function, else I would appreciate using fraps. Or someone gives me a less-performence-taking config. but, nah, first I try this method. :3
So, any idea?
dxtory with its codec set down to the lowest quality is what I use and is what the last half of my videos on my youtube page use(below), very little loss of performance, drop in the bucket compared to fraps. It is however a little expensive, like 40 bucks I think.
Eh, I don't want a different codec for fraps, I want to know why my sound is not synchronized with the video after dumping both, besides, who wants to pay 40 bucks only to create a video? :o
If I got you wrong in any way, just tell me, I'm usually getting confused easily, hehe.
It's not a different codec for fraps, it's a different program, actually look it up instead of brushing it off. You can use it for free with a big watermark ontop and no other restrictions besides that.
Hmm, so a different program, but with a watermark? I actually try to make a video without any watermark at all o_o
I mean, fraps got one aswell, but not the licensed version, which I do use.
I could take a look, I do that after I posted this here, but I still try to figure out why it is unsynchronized.
/edit:
Oh dear. Big watermark is big, eh. I don't think dxtory and me could be friends.
You need to set frame limiter to "Auto", disable Idle Skipping and use DSP LLE recompiler to get dumps with accurate syncing (don't worry if the game runs slow when dumping, the dumped video will run at 100% speed)...
Wow, thanks, I gotta use that setting very soon when I'm fully awake

Since it ran on 50% on 30 FPS, I don't worry at all.^^
/edit:
aww, I need to get the DSP LLE from my actual Wii. How do I do that now? :/
I tried it without DSP LLE recompiler, but its still unsynchronized.
Bump. I am having the same problems described as above. No matter what settings used, the audio is always longer than the dumped video. I have tried using the settings mentioned above as well as other variations of settings, but for each minute of video, the audio is consistently longer than a minute.
I have been using Dolphin 3.0 64bit