05-28-2012, 08:52 AM
Quote:I think I was playing with a heavy or soldier then and tried to run away and quickly found myself sliced in half.
Yep that would be demoman. We call them demoknights (demomen who charge at you with a melee weapon).
How to counter a demoknight:
Scout: Move out of the way, which should be easy since you move at 133% speed. Then blast his ass with the scattergun while kiting (staying out of range) him.
Soldier: Hit the ground beneath his feet with a rocket while he's charging then laugh as he goes flying through the air and you finish him with the shotgun.
Pyro: Dodge and hit him with the flamethrower while he passed you. Once he's on fire switch to the shotgun and kite, the fire will cause DoT (damage over time).
Demoman: Sticky bomb the ground near where his charge will finish. Dodge and detonate. Remember to stand clear so that you don't take damage yourself.
Heavy: This can be tricky. Your slow movement speed can make dodging hard, the minigun takes 2-3 seconds to spin up before it can begin firing, you move EXTREMELY slow while spinning up, and you move too slow to get away from his follow up melee even if you successfully dodge his charge. Switch to shotgun and try to dodge. The good think is that even if he hits you he can't kill you in 1-2 hits since you have 300 hp so you should be able to quickly finish him off with the shotgun. The alternative is to spin up your minigun as soon as you see him and put yourself in the path of his charge, you heard me. The minigun will finish spinning up by the time his charge is done, you'll take lots of damage from the charge but your minigun will kill him instantly at point blank range before he can do any follow up attacks to finish you off.
Sniper: This should never happen to you since you should never be on the front lines. Either dodge and use your smg or dodge, throw jarate on him, and hit him with the bushwacka.
Spy: This should never happen to you since you should be in disguise. But if it does just dodge, cloak, and run away.
Medic: Just dodge. As a medic you should always be with a group of people so just let them deal with him while you heal them.
Engineer: If you're a normal engineer this should never happen to you since you'll be with a sentry turret which he wouldn't dare charge near because it would kill him instantly. But if you're a combat engineer just dodge and drop a mini-sentry, if you don't have a mini-sentry use your shotgun instead. And don't forget to say "NOPE" when you dodge for hilarity:
http://www.youtube.com/watch?v=gvdf5n-zI14
Q: But how do I know when he's going to charge?
A: If he's got a melee weapon out, he's staring at you, you haven't seen him charge recently, and he's within 40 feet then he's going to charge.
Quote:I probably could've done that. But it was so laggy, I literally jumped all over the place. We were playing on Rikki's server (the one he has in his sig).
Jesus, that must have been some pretty bad lag.
R: Until you die.
