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Quote:So far, I think that the weapons feel weak IMO. I've only played offline bot matches to get some practice, and it takes forever to kill someone.

What the hell were you using then!?!?!

Rocket launcher, scattergun, stick bombs, and grenades kill in 2-3 shots. Sniper rifle can kill in 1. Medic and engineer are not direct combat classes. Spy kills in 1 hit with his backstab. Pyro is more of a hit and run class but can also kill enemies in 2-3 seconds.

Quote:Didn't go online because literally everyone probably has custom/better equipment which will just ruin the experience.

*Vomits a little in rage*

The default equipment is the best 90% of the time. This is not a good excuse. If you didn't play online then you might as well have not played at all. This is a multiplayer game.
NV Wrote:What the hell were you using then!?!?!
Well, I've nearly tried everything (I think). The Rocket Launcher was obviously the strongest.

NV Wrote:*Vomits a little in rage*
Well well, settle down.

NV Wrote:The default equipment is the best 90% of the time. This is not a good excuse.
Hey, I didn't know that. I played against a friend one time, and he had all those fancy stuff. He was literally running twice as fast as me, and possibly killed me faster with his gear.
That's why I came to this conclusion.

NV Wrote:If you didn't play online then you might as well have not played at all. This is a multiplayer game.
Yes yes, I know. I guess I'll give it a spin sometime.
Quote:Hey, I didn't know that. I played against a friend one time, and he had all those fancy stuff. He was literally running twice as fast as me, and possibly killed me faster with his gear.
That's why I came to this conclusion.

The scout has no items that increase movement speed.
The spy has no items that increase movement speed.
The pyro has no items that increase movement speed.
The sniper has no items that increase movement speed.
The engineer has no items that increase movement speed.

The soldier has the equalizer, which allows him to increase his movement speed if his HP is low. The lower his HP is the higher his movement speed is which he has it out.
The soldier also has the disciplinary action which allows him to boost his speed for a few seconds by hitting an ally with it.
The demoman has the eyelander, nessie's nine iron, and the horseless headless horseman's headtaker all of which increase his movement speed when he gets kills with them by 8% per kill up to a maximum of 4 kills.
The demoman also has the chargin targin and the splendid screen both of which allow him to "charge" forward giving him a burst of speed and a huge melee damage bonus but preventing him from turning or switching weapons. It has a long cooldown time as well.
The heavy has the gloves of running urgently, which allows him to increase his movement speed but causes him to take 6 damage per second while he wears them.
The heavy also has the buffalo steak sandvich which gives me a movement speed boost for a few seconds after eating it.
The medic has the quick fix, which allows him to match the movement speed of the person he's healing.

Each class has a base speed.
100% for pyro, engineer, spy, and sniper
133% for scout
109% for medic
93% for demoman
80% for soldier
76.7% for heavy

Sniper movement speed drops to 26.7% while scoped.
Heavy movement speed drops to 37% while firing or revved up.

Only a soldier using the disciplinary action and a demoman charging can outrun a scout, and both of those only provide a 1-2 second burst of speed.

The only possible way for your friend to be moving twice as fast as you would be if you were firing a minigun as a heavy or scoped as a sniper.
(05-28-2012, 07:22 AM)NaturalViolence Wrote: [ -> ]The pyro has no items that increase movement speed.

Well there is that item set that gives you a 10% speed boost Big Grin
No there isn't.

There is an item set which grants a 10% bonus to movement speed in exchange for 10% greater bullet damage taken but not a specific item.

Edit: Damn it you fixed it before I could correct you.
Woah, thanks for the info.

Hmm, I'm not sure, but I think he was either a soldier or a demoman that was charging at me.

Btw good seeing you finally have an avatar NV.
(05-28-2012, 07:29 AM)NaturalViolence Wrote: [ -> ]Edit: Damn it you fixed it before I could correct you.

I never changed anything >.>
Quote:I never changed anything >.>

Lies:
Quote:(This post was last modified: Today 05:26 PM by ExtremeDude2.)

Quote:Hmm, I'm not sure, but I think he was either a soldier or a demoman that was charging at me.

Demoman charging: just move out of the way, he can't turn then he's extremely vulnerable when it's over since he has a melee weapon and you have a gun

It should go something like this:
http://www.youtube.com/watch?v=anEuw8F8cpE

Soldier with equalizer: if he's moving fast he's low on health, just shoot him and he should go down nearly instantly

Quote:Btw good seeing you finally have an avatar NV.

Somebody (I will not name them) PMed me saying that "as a legend of this forum" I need to choose an avatar. So why not a laughing owl?
(05-28-2012, 07:54 AM)NaturalViolence Wrote: [ -> ]
Quote:I never changed anything >.>

Lies:
Quote:(This post was last modified: Today 05:26 PM by ExtremeDude2.)

Yeah, I clicked edit, but didn't change anything Big Grin
NV Wrote:Demoman charging: just move out of the way, he can't turn then he's extremely vulnerable when it's over since he has a melee weapon and you have a gun
I probably could've done that. But it was so laggy, I literally jumped all over the place. We were playing on Rikki's server (the one he has in his sig).
I think I was playing with a heavy or soldier then and tried to run away and quickly found myself sliced in half.

Too bad I deleted the footage.

NV Wrote:"as a legend of this forum" I need to choose an avatar. So why not a laughing owl?
Ha. You've had the owl in X2D's place aswell.