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I think I read somewhere that Valve deemed it too confusing for new players and it won't be on any official Valve servers. It will, however, be publicly available (or already is, idk) for private servers.
So keys are rising in price exponentially now. On the trade.tf marketplace, I quicksold a key for 15.11, which was the best available quicksell price, about 3 days ago. Now you can get 16 ref for a key there. By tomorrow evening, I don't doubt it's gonna be at least 16.33-16.44.

I understand that metal is being devalued due to drops dropping (lol), but WTF is up with the buds plummeting? Like seriously, they're about 11 keys now. I heard people are beginning to not accept buds as pure anymore for low-value (less than ~5-6 buds) deals.

Maybe that means that in a few months, by the time a bud is worth a key, I'll be able to use my 7 keys to buy myself the unusual I want (sunbeams Tavish's Crown). XD I doubt this will actually happen, but at the rate the prices are moving now, the scenario can be reach by simple extrapolation.
Oh god now they've converted you to? I knew I should be worried when I saw you on trade servers.
It's not worth buying keys for metal anymore. I don't know why anyone buys keys for metal anymore. Idling is exponentially more difficult now so unless you have the resources to run multiple vm's or physical machines, have a script to accept drop notifications or the patience to sit there and manually accept each notification it's no longer feasible to mass idle. I can bet you casual idling was nipped in the bud since it's not possible to text mode idle nor is it possible to use sandboxie to idle multiple accounts. In the end it's cheaper and less hassle to just buy a key using real money. To get more for my money I just purchased credits on TF2WH where keys are 2.09 a pop for 28,000 credits. With one account it would now take months to get enough drops to cover the current cost of a key in metal.

As long as idiots, rich idiots at that keep buying keys at those prices in metal it won't go down and keep going up. I feel it's a ploy to see how expensive in metal they can make the price per key before everyone stops buying with metal. I don't care what anyone says but I feel backpack.tf is most responsible for key prices and if everything was still based off the classic spreadsheet key prices in metal would be much less.
Backpack.tf is almost always way behind on key prices, so it seems like they increase independently of what bp.tf says. I don't think that if a 3-week cooldown was suddenly introduced, keys would freeze at a few ref above their "value"; bp.tf would simply fall far behind the actual prices.

Also, while buying keys solely using metal acquired through drops is extremely impractical, the actual amount of metal in the game increases very rapidly due to the amount of players (including the influx of new accounts, which accelerate the rate at which metal is created). And the reason people still buy keys with metal is because people trade for profit, and get their metal from that.




Edit: Smissmass update! Some neat new weapons that I'll never use! And a crapton of changes to demo, my main.

- Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit
- Added -25% radius penalty
NOOO. Now the loch-n-load can't OHK scouts or spies. That was its main use. Now I'm sad. Sad Also the radius penalty sucks, but idc too much about that.

- Changed clipsize penality to -25% (3 grenades per clip) from -50% (2 grenades per clip)
I guess that's nice, now if you miss it's not that bad. But still doesn't come close to making up for the damage nerf.

- Direct hit grenades [from the stock grenade launcher] now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet.
That's pretty nice as well, considering that without the ability to ohk anything except sandman scouts I might begin to use the grenade launcher more often.

- Changes to the Tide Turner and Claidhemrtasdfgh Mor: I guess that's to encourage people to use the Mor, which was pretty useless otherwise. I barely ever demoknight, however, from my experience, you don't need to charge several times in rapid succession all that often. And when you do get ambushed by a group of enemies, being able to charge each of them individually and dispatch them all by yourself could be pretty OP. So I understand the nerf.


Also the new Manpower mode sounds pretty cool.



EDIT 2: So I wrote up all the above in a bit of a hurry. Now that I think of it, it's actually not too bad.

The Loch-n-load would only deal over 125 dmg with a decently high damage roll; so it wasn't very reliable. Although it was definitely neat when it did OHK, most of the time your scout would bounce away with a few HP remaining.
On the other hand, the increased clip size AND the decreased damage variance (with the minimum increasing from -10% to -2%), means that you can now rapidly dish out ~360 damage without reloading. Among other things, this means that if you're fully loaded, you can plausibly take on a heavy 1v1 in an open space, whereas previously you'd either have to find a hiding spot to reload or you'd just die. This also means that, against, say, scouts, if they're not at full health - and you have a guaranteed OHK if you hit - you have 3 shots, rather than just 2.


Also, just from looking at the stats, the quickiebomb launcher is probably going to be amazing for those who use the stickybombs offensively. I never tried that, but I heard it can be quite effective.



And finally, I opened my stocking, and got, among other random things, a backpack expander, ToD ticket, name tag and description tag. All untradable, but all useful items that are worth a decent amount of ref to buy normally. I'm quite happy.
I suppose I will be making a return to TF2 by next month. Finally got Verizon Wireless to budge after becoming very loud and obnoxious plus a complaint to the Attorney General and "threats" of small claims..

Activating my device on a prepaid plan while I pay towards the rest of my balance from my previous service. Keeping the prepaid plan as to not get ripped off again, using it only for online games plus Skype chat. Keeping the satellite for actual regular usage such as web browsing, streaming, downloads and updates.
I'm back in the game. Big Grin
Played with ED2 and NV yesterday. Yes I played other maps that Dustbowl lol.

I need a better mouse and desk plus deskchair. I don't have very good control (precision) with this mouse and this shizz is hurting my wrists.
I need a 9000hz monitor
*inert dbz meme* Tongue