(07-24-2011, 06:07 PM)gaiachaos Wrote: [ -> ]That's the thing. You'll have to find out if one of your HDDs is failing. You need to leave at least 20% free space (especially for the primary drive) regardless of the type of disk drive you have.
Experiment with those and see if that helps.
"You need to leave at least 20% free space (especially for the primary drive) regardless of the type of disk drive you have."
I don't understand this statement. even if a disc would have better performance with empty space (possibly due to limiting of fragmentation), why would that have anything to do with a percentage of a drive's space? If a file is only a GB large, and you're opening it from two different drives (lets say a 100GB vs a 2TB) why would leaving 20GB free on the 100GB drive be the same (performance impact) as leaving 400GB free on the 2TB drive? where as leaving 20GB of free space would be (according to your logic) more crippling the 2TB drive than the 100GB drive... I just don't understand what would make you say that (intended that way or not)
I'm confused because I don't even understand WHY you're saying what you're saying. its not that I don't know how it works, but I don't even know what you're trying to achieve with it.
As for the - "You'll have to find out if one of your HDDs is failing."
All my hard drives (and SSDs) are less than a year old, and have been thoroughly tested.
If free space matters, the RAID array is (raid0) 3x16GB with 6GB free, the Games 1.5TB drive has 1TB free, and the Storage 1.5TB drive has 810GB free.
also...
eljuggy Wrote:Do you have the slowdowns with a fresh install of dolphin + standard iso without any HR texture ?
Just tested on r7608 (I have a few more revisions on my computer, but I had stopped upping when I heard that texture loading was broken in newer versions... 7671 for example I tested but it didn't work, anyways, that has nothing to do with my problem so i'm going to continue now)
results from r7608: same settings as my other revision (as far as I could remember to tick) no texture loading, freshly configured. stutters as described above, but more often and for less duration.. so for example, instead of stuttering twice during the opening cinema and lagging for 1/4 a second, it stuttered like 6 times but only for 1/8 or less of a second each time... just enough to make it noticable.
EDIT: This is wierd. I can't get it to happen again in 7530. It happens when texture loading is on, but not when its off (which makes perfect sense) I'm just confused because I had tested all of this before and it had made no difference. I would like to test this by loading the textures onto a ramdisk (super fast loading), but does anyone know how to change the dolphin default texture loading directory? or would I have to move the entire folder structure to the ramdisk?
Anyways, If I can get this lag figured out (by that I mean fixed, even with texture loading enabled, even if it costs an arm and a leg) then I'll get some updated videos up for my texture project. I'm going to try moving the folder structure to the ramdisk. If anyone can figure out remapping the folder structure, that would be awesome.
Also, sorry about the futile quest. Sometimes there are just ghosts in the machines (and if you say otherwise, then you either write your own binary code, or haven't been working with computers long enough)
EDIT: ok, now I'm really confused. given the information from the previous edit, I would have assumed running from a ramdisk would solve the problems (assuming the lag is from texture loading taking too long, creating a stutter)
I made a 4GB ramdisk, moved the ISO, dolphin, and the entire folder structure (including high rez textures) to it and I'm STILL getting the lag... I can only assume that this is some kind of an error with the texture loading engine (maybe this has something to do with it being broken in the newer versions... as they 'fix' it)
I just don't know anymore.