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(05-23-2011, 01:42 AM)rikimaruaxu Wrote: [ -> ]I know why its not working.... Your video card doesnt have directx 11 *facepalm* I have the same video card. and it only supports directx 10.1
My specs are almost the same as yours except i have a little more ram. Use D3D9 and you will get 70 to 90% speeds in most Gamecube games and maybe 65 to 85% for most Wii games.

got it =)
(05-23-2011, 01:42 AM)rikimaruaxu Wrote: [ -> ]I know why its not working.... Your video card doesnt have directx 11 *facepalm* I have the same video card. and it only supports directx 10.1
My specs are almost the same as yours except i have a little more ram. Use D3D9 and you will get 70 to 90% speeds in most Gamecube games and maybe 65 to 85% for most Wii games.

That's the way it's supposed to be done:
[Image: facepalm.jpg]

To the Opener, get a better PC.

Also you can't have DX11 if on Vista...
You only have the DX11 Backwards-Mode
(05-23-2011, 03:32 AM)Anti-Ultimate Wrote: [ -> ]
(05-23-2011, 01:42 AM)rikimaruaxu Wrote: [ -> ]I know why its not working.... Your video card doesnt have directx 11 *facepalm* I have the same video card. and it only supports directx 10.1
My specs are almost the same as yours except i have a little more ram. Use D3D9 and you will get 70 to 90% speeds in most Gamecube games and maybe 65 to 85% for most Wii games.
Also you can't have DX11 if on Vista...
Yes you can. DX11 was supported in SP2. That face palm is REALLY ironic.
This one i saved for you
think about it!
the thread was clearly finished, your statement mindless...
1. dont use dx11 plugins/games without a dx11 gpu
2. dont use vista at all
3. rule 1 and 2 are including Rule 3 which means brain usage
[attachment=6109]
(05-23-2011, 01:42 AM)rikimaruaxu Wrote: [ -> ]I know why its not working.... Your video card doesnt have directx 11 *facepalm* I have the same video card. and it only supports directx 10.1
My specs are almost the same as yours except i have a little more ram. Use D3D9 and you will get 70 to 90% speeds in most Gamecube games and maybe 65 to 85% for most Wii games.

D3D11 isn't limited to D3D11 hardware.
(05-23-2011, 07:41 AM)dannzen Wrote: [ -> ]This one i saved for you
think about it!
the thread was clearly finished, your statement mindless...
1. dont use dx11 plugins/games without a dx11 gpu
2. dont use vista at all
3. rule 1 and 2 are including Rule 3 which means brain usage

mmm could've chosen another chick... Big Grin
(05-23-2011, 07:41 AM)dannzen Wrote: [ -> ]This one i saved for you
think about it!
the thread was clearly finished, your statement mindless...
1. dont use dx11 plugins/games without a dx11 gpu
2. dont use vista at all
3. rule 1 and 2 are including Rule 3 which means brain usage

Yeah uhm, what about just NOT posting if you have no idea? Thanks.
but we are posting sth.. better than nothing, look after another target
(05-23-2011, 07:28 PM)dannzen Wrote: [ -> ]but we are posting sth.. better than nothing, look after another target

and it's nice to smile between two serious posts... Wink
Is that me, or is that an excuse for off-topic-ness? Seriously... Tongue


Re-read the first post. The OP (Jonatan) is wondering about how the DX11 backend performs slower than the DX9 one - the answer would depend on how well/bad the backends are coded.

The OP did not say that the DX11 backend failed to run or anything like that... And besides, even though my graphics card only supports DirectX 10.0, I still am able to make the DX11 backend run (as Squall and Anti-Ultimate meant), only with no anti-aliasing (=greyed option) and maybe some other limited functionality...
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