Dolphin, the GameCube and Wii emulator - Forums

Full Version: WII - WII Sports PAL
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If you use the new svn and enable configurazioe dlist in general you should:
put in the file in the video section RSPP01.ini DlistCachingEnable = 0
edit the configuration and remove the tick in dlist

My RSPP01.ini

# RSPP01 - SPORTS PACK for REVOLUTION
[Core] Values set here will override the main dolphin settings.
OptimizeQuantizers = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = -1
DlistCachingEnable = 0
FIFOWatermarkTightness = 50
[Gecko]
.. Or you just disable it in the video plugin settings ...
I know it's quite a bump but I've got a problem with this game.

I'm using build 6474x64 and the game just freeze the picture without any reason... The background sounds continues without any problem.

I have tried both DirectX9 and OpenGL renderer but it happens in both of them... It's really weird, I have been able to play 1 hour on this game without any problem, while another time it "freeze" while the game selection screen...

Any clues on that ? All I found on google isn't working...
nowid50, yes, it is a known issue.

Try some of the builds in this post which have a special patch that fixes this issue:

http://forums.dolphin-emu.org/thread-12569-post-116439.html#pid116439
Aww... Still no luck... I tried the r6277Mx64 that there is in the post you mentionned but the game first crashed at "push a+b" screen and second it crashed when I throw the second bowling ball during the replay...

Something is really wrong with this game...
rev7522, default settings, Wii Mote Hand is blinking when you move, like when you hold still there "hand" on screen, but when you move abit it dissapier and show again, and it looks like i have parcinson - I dont have such problems in others game that i have tested on this rev.
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