Dolphin, the GameCube and Wii emulator - Forums

Full Version: Truely disabling sound
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Is there away to just completely disable the sound at an emulation level? Like to turn it off and have the emulator not just mute it but simply not try to emulate it at all? Im sure this would give a speed up and honestly dont really need sound.
Choose DSP setting, then for audio backend choose No audio output.
that just disables output, it does not disable the core, and it would be retarded to do so anyway as many games require DSP signalling to boot.
(04-26-2011, 12:21 PM)Squall Leonhart Wrote: [ -> ]that just disables output, it does not disable the core, and it would be retarded to do so anyway as many games require DSP signalling to boot.

So is there any way to speed up emulation by disabling audio without Dolphin crashing?
No, use HLE. HLE uses little to no CPU as it is, even if you could disable sound emulation it wouldn't speed anything up. However a faster system and optimizing the emulator is what is needed to speed things up, also read the performance guide linked on the main page, those settings should be enough to get decent speed on any decent system.
Is one to assume the dolphin is coded in straight c++ with no assembler cores for performance?
inline instruction optimisation is used where it can be.
(04-26-2011, 12:21 PM)Squall Leonhart Wrote: [ -> ]that just disables output, it does not disable the core, and it would be retarded to do so anyway as many games require DSP signalling to boot.

would it be possible to disable the DSP AFTER the game has bootedHuh
@ryancollins
Doesnt sound very stable to me... And I really dont think it's worth the effort Tongue
No because some games will even hang in game if they can't communicate with the dsp. This is pointless anyway, HLE is already as fast as it can get and uses very little cpu, disabling audio completely would not even give 1 - 2 extra FPS.
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