04-12-2009, 05:50 AM
04-12-2009, 06:04 AM
(04-12-2009, 12:35 AM)Dantee Wrote: [ -> ](04-11-2009, 07:56 AM)KHRZ Wrote: [ -> ]Don't worry, all the galaxies I've tested runs MUCH faster than the observatory. many have double speed.May you upload a save state in a galaxy please, to see how it will runs here.
Sorry for my bad english, correct me if i spell something wrong.
Thanks in advance
The only galaxies you can access are those you get to from a launch star, get the full save in this topic: http://forums.dolphin-emu.org/thread-374.html
04-12-2009, 06:09 AM
Thanks man
04-12-2009, 08:57 PM
Hi
thanks for all helps.
I ad the modifications gived by satan666 and it work.
I haven't an account to add it on svn, so it could be great if someone could do it !!
thanks
thanks for all helps.
I ad the modifications gived by satan666 and it work.
I haven't an account to add it on svn, so it could be great if someone could do it !!
thanks
04-13-2009, 12:11 AM
(04-10-2009, 12:55 PM)thegamefreak0134 Wrote: [ -> ]Worked mostly. Two things seem broken, and one of those things might not be related to the hack. Cutscenes show no video (all blue, as mentioned), and also the IR pointer doesn't seem to work ingame. It works for menus, but star bits and pull stars alike never "activate" when the pointer is over them, making it impossible to enter most galaxies or (without a save) unlock any luma galaxies. So it's quite broken. Looks better than usual though.
The *final* galaxy, however, is quite playable and beatable. To prove it, I did it, and took screenshots of the ending. So here.
Sadly, *most* of the ending sequence is made up of movies, which have sound, but otherwise look like this:
During the portion where the credits were supposed to be rolling, it either hung, or showed nothing. It was "running" at 60FPS, so I'm leaning toward the showing nothing side of things.
I see the same problem in Dragon Ball Z BT 3. The intro movie does not show, only a black screen.
04-14-2009, 07:05 AM
press m when a video shows up to see the video instead of a blue screen. then when video is over press m again to play game.
the hack is really neat, but the graphics are all crazy on the small planets. o well.
the hack is really neat, but the graphics are all crazy on the small planets. o well.
Veeeight
04-15-2009, 04:39 AM
(03-28-2009, 07:05 AM)nosound97 Wrote: [ -> ]
- Other Audio (Throttle): Disabled (speed boost)
Known Issues
Graphics are totally corrupted. Sounds & Music don't work.
Overall
If graphics issue were fixed, the game would run pretty smooth at 40-50 FPS (without sound) or 25-30 FPS (with sound). Wiimote works ok in menus. Status: [color=#FF6347]Problems: Other[/color]
Screens
Last screen shows corrupted ingame graphics.
So here are my experiences with SMG on Dolphin. If U disable sound U may have some speedup but U won't hear sound in movies that works pretty good, generally sound and music don't work in game but in movies works fine. Graphics is not totally corrupted, I've played few minutes and here are screens from it (rev 2939):
it's true that some locations got huge lacks on older graphics cards
04-16-2009, 11:00 PM
(04-12-2009, 02:24 AM)satan666 Wrote: [ -> ]Because it didn't save to config file. Fix your source and fix tooltip comment.
Code:
Index: Source/Plugins/Plugin_VideoOGL/Src/Config.cpp
===================================================================
--- Source/Plugins/Plugin_VideoOGL/Src/Config.cpp (revision 2953)
+++ Source/Plugins/Plugin_VideoOGL/Src/Config.cpp (working copy)
@@ -109,6 +109,9 @@
if (iniFile->Exists("Video", "SafeTextureCache"))
iniFile->Get("Video", "SafeTextureCache", &bSafeTextureCache, false);
+ if (iniFile->Exists("Video", "SMGhack"))
+ iniFile->Get("Video", "SMGhack", &bSMGhack, false);
+
if (iniFile->Exists("Video", "MSAA"))
iniFile->Get("Video", "MSAA", &iMultisampleMode, 0);
@@ -165,6 +168,7 @@
iniFile.Set("Hacks", "EFBCopyDisableHotKey", bEFBCopyDisableHotKey);
iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
+ iniFile.Set("Hacks", "SMGhack", bSMGhack);
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
}
Index: Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
===================================================================
--- Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp (revision 2953)
+++ Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp (working copy)
@@ -374,6 +374,7 @@
m_DstAlphaPass->SetToolTip(wxT("This renders a second time to set alpha to a constant value,"
"\nDisabling it may speed up some games, but could also cause glitches."));
m_DisableFog->SetToolTip(wxT("This option should not require a restart."));
+ m_SMGh->SetToolTip(wxT("SMG hack for Super Mario Galaxy, Mario Kart Wii and other game probably it will be disable for other game and during SMG ending sequence or movies use the M key to turn this option on or off"));
// Sizers
sHacks = new wxGridBagSizer(0, 0);
How Do You Add This Fix!?
If Someone Already Know, Please Add This Fix To The SVN !
04-17-2009, 01:16 AM
Patch with yourself or download my build. See and my sig.
Veeeight
04-17-2009, 01:25 AM
(04-17-2009, 01:16 AM)satan666 Wrote: [ -> ]Patch with yourself or download my build. See and my sig.Cool but what about 64-bit version, U ain't got such version in Ur sig to download, and would be very nice if U put Ur builds somewhere else not only in this Windows Live thing cause I can't download them from under linux.