05-24-2009, 03:29 PM
Metathesus
05-24-2009, 10:32 PM
About Mariokart....
Put your save file in:
User\Wii\title\00010004\524d4350\data\ if it doesn't work in \00010000\
Use save from http://forums.ngemu.com/dolphin-discussion/114909-wii-mario-kart-wii-official-thread.html
But I think... here we talk about Mario Galaxy.... ;-)
Put your save file in:
User\Wii\title\00010004\524d4350\data\ if it doesn't work in \00010000\
Use save from http://forums.ngemu.com/dolphin-discussion/114909-wii-mario-kart-wii-official-thread.html
But I think... here we talk about Mario Galaxy.... ;-)
05-26-2009, 06:38 AM
Hey guys,
Any new updates on the texture and pull star issue?
Any new updates on the texture and pull star issue?
05-26-2009, 06:59 AM
Nah, still hangs, but graphics are pretty good now
05-27-2009, 06:28 PM
Uhhh, the grafik gets better and better with the new "SVN 3286 ". A question: Is there any ingame sound (not in the movies, there is sound)?
05-29-2009, 07:37 AM
why are the planeths white? a bug?
05-29-2009, 07:42 AM
Are you using Mario Galaxy hack? Also make sure if you have EFB copy enabled
05-29-2009, 11:18 PM
i have it on but the hack or must i chose real?
and the galaxy hack is chossed
and the galaxy hack is chossed
05-30-2009, 11:52 AM
somebody please helppp ..... i have got the pull star problem
can anybody fix this
i dont know how to add the code
please build an svn pleaseeeee
thanks...........
[/quote]
i dont know how to add this code pleasee make an svn
thnks...


can anybody fix this
i dont know how to add the code
please build an svn pleaseeeee
thanks...........
Code:
Index: Core/DolphinWX/Src/Frame.cpp
===================================================================
--- Core/DolphinWX/Src/Frame.cpp (revision 2950)
+++ Core/DolphinWX/Src/Frame.cpp (working copy)
@@ -498,7 +509,7 @@
UpdateGUI();
}
#ifdef _WIN32
- if(event.GetKeyCode() == 'E') // Send this to the video plugin WndProc
+ if(event.GetKeyCode() == 'E','M') // Send this to the video plugin WndProc
{
PostMessage((HWND)Core::GetWindowHandle(), WM_KEYDOWN, event.GetKeyCode(), 0);
event.Skip(); // Don't block the E key
Index: Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
===================================================================
--- Plugins/Plugin_VideoDX9/Src/VertexManager.cpp (revision 2950)
+++ Plugins/Plugin_VideoDX9/Src/VertexManager.cpp (working copy)
@@ -235,7 +235,7 @@
if (numVertices)
{
// set global constants
- VertexShaderManager::SetConstants(false);
+ VertexShaderManager::SetConstants(false,false);
PixelShaderManager::SetConstants();
PixelShaderCache::SetShader();
Index: Core/VideoCommon/Src/VertexShaderManager.cpp
===================================================================
--- Core/VideoCommon/Src/VertexShaderManager.cpp (revision 2950)
+++ Core/VideoCommon/Src/VertexShaderManager.cpp (working copy)
@@ -255,13 +255,8 @@
g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = xfregs.rawProjection[4];
- if (SMG_hack) {
- g_fProjectionMatrix[11] = -(0.512505 + xfregs.rawProjection[5]) + (proj_hax_1 ? 0.1f : 0.0f);
- }
- else {
- g_fProjectionMatrix[11] = xfregs.rawProjection[5] + (proj_hax_1 ? 0.1f : 0.0f);
- }
-
+ g_fProjectionMatrix[11] = (SMG_hack ? -(0.512505f + xfregs.rawProjection[5]) : xfregs.rawProjection[5]) + (proj_hax_1 ? 0.1f : 0.0f);
+
g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f;
g_fProjectionMatrix[14] = 0.0f;
Index: Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
===================================================================
--- Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp (revision 2950)
+++ Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp (working copy)
@@ -355,6 +355,7 @@
m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjectionHax1 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK1, wxT("ZTP Bloom hack"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_SMGh = new wxCheckBox(m_PageAdvanced, ID_SMGHACK, wxT("Mario Galaxy Hack"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
+ m_SMGh->SetToolTip(wxT("SMG hack for Super Mario Galaxy it will be disable for other game and during SMG ending sequence or movies use the P key to turn this option on or off"));
// Disabled or enabled
m_SafeTextureCache->Enable(true);
Index: Plugins/Plugin_VideoOGL/Src/OS/Win32.cpp
===================================================================
--- Plugins/Plugin_VideoOGL/Src/OS/Win32.cpp (revision 2950)
+++ Plugins/Plugin_VideoOGL/Src/OS/Win32.cpp (working copy)
@@ -231,6 +231,14 @@
g_Config.bEFBCopyDisable ? "off" : "on").c_str(), 5000);
}
break;
+ case 'M': // SMGhack hotkey
+ if (true)
+ {
+ g_Config.bSMGhack = !g_Config.bSMGhack;
+ OSD::AddMessage(StringFromFormat("SMGhack was turned %s",
+ g_Config.bSMGhack ? "on" : "off").c_str(), 5000);
+ }
+ break;
}
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
break;i dont know how to add this code pleasee make an svn
thnks...



05-30-2009, 08:34 PM
This code is outdated
