(03-05-2012, 05:43 PM)NaturalViolence Wrote: [ -> ]The few games that have used it exclusively have sold poorly.
Uh? That's not true at all NV, GTA IV for example broke several selling records and it uses GFWL. It has sold more than any other media product (including books, movies, etc) ever.
And there are other games that sold greatly that used GFWL like Bulletstorm, for example.. Unless I misunderstood you?
Quote:This sounds like total BS, do you have a source?
Shame, because I don't, as I have no idea when I read it, except that it was ages ago, let alone where. I think it was either a guess, or a guess backed up with something Microsoft released that implied that it may happen, yet couldn't be used as proof.
Quote:pc gamers with a mouse + keyboard would perform massively better than xbox360 users using a controller even with massive amounts of aim assists given to the console players
Yeah, I find gamepads at least as easy to use, but maybe I need a better mouse, or to spend more than a minute learning how to do stuff, instead of going behind someone ready to knife them, only to blow it by loudly asking for ammo instead of stabbing them. Despite this, I often find mouse input is good when I am just shooting at stuff without doing complex keyboard commands simultaneously. Maybe some practise would help, though.
Quote:Yeah, I find gamepads at least as easy to use,
Easy? Yes. Precise and fast? No.
With an analog joystick you can either set your sensitivity very high which will make movement fast but your precision will be shit. If you set your sensitivity very low you can achieve decent precision but movement will be very slow. A mouse gives you the option to have both at the same time (due mainly to the fact that you have way more surface area to use from a mousepad than a tiny ball that can only move about a centimeter in each direction).
Quote: but maybe I need a better mouse, or to spend more than a minute learning how to do stuff, instead of going behind someone ready to knife them, only to blow it by loudly asking for ammo instead of stabbing them.
Practice makes perfect. Mouse + keyboard has a much higher learning curve than a controller.
Quote:Despite this, I often find mouse input is good when I am just shooting at stuff without doing complex keyboard commands simultaneously. Maybe some practise would help, though.
Sounds like an issue either with lack of practice or bad keyboard controls.
Quote:Uh? That's not true at all NV, GTA IV for example broke several selling records and it uses GFWL. It has sold more than any other media product (including books, movies, etc) ever.
And there are other games that sold greatly that used GFWL like Bulletstorm, for example.. Unless I misunderstood you?
Both of those were on steam as well though, and got nearly all of there PC sales from steam.
Quote:Easy? Yes. Precise and fast? No.
With an analog joystick you can either set your sensitivity very high which will make movement fast but your precision will be shit. If you set your sensitivity very low you can achieve decent precision but movement will be very slow. A mouse gives you the option to have both at the same time (due mainly to the fact that you have way more surface area to use from a mousepad than a tiny ball that can only move about a centimeter in each direction).
I actually have very precise fingers and thumbs, so I can keep the stick at 1%, or 2%, or however I want it, so don't have this problem. Also I don't have very precise wrists, so end up shaking the gun when I try to shoot stuff without concentrating. Again that could be a practice issue.
A mouse and a joystick are just two completely different input devices. With a joystick, you control the derivate of the input value; with the mouse you control the input value directly. Depending on what you want to do, either one can be better. For moving a cursor on the screen, a mouse is surely superior. For controlling the speed at which your characer moves, the joystick is better. It depends on the use case.

Someone needs to build a keyboard with at least analogue arrow keys and WSAD keys. This would fix some of the issues with keyboard and mouse gaming.
Quote:I actually have very precise fingers and thumbs, so I can keep the stick at 1%, or 2%, or however I want it, so don't have this problem. Also I don't have very precise wrists, so end up shaking the gun when I try to shoot stuff without concentrating. Again that could be a practice issue.
Doesn't matter. Your fingers would have to be hundreds maybe thousands of times as precise as your arm/hand to overcome the limited surface area. I promise you that if you take the time to get good with both a mouse + keyboard is hands down massively better.
Character movement is better on a controller because analog stick > keys but aiming is better because mouse > analog stick.
The point is that until I get around to catching up on school-work so I have time to use games properly and buy a new GPU and battlefield 3 I cannot be certain. So far you have failed to convince me, but as I've said, that may change. I am fairly certain that I will never make a good mouse sniper, but then I'm not amazing on a gamepad either.
Then, I guess a perfect playing Setup would be something with an analog in the left hand and a mouse on the right.
About windows 8, I was just watching the video in the first post of this thread again, and I must say even tough the real 8 isn't all bad the one in the fake video is so much better

Has anyone tried the *32-bit* version of Win8 CP on a real PC ? (not inside a Virtual Machine)
Does (the 32-bit version of) Win8 CP still have that dreadful MMC Snap-in error when you try to open some of the Administrative Tools (Task Scheduler or Windows Firewall Advanced Settings)?
Is it possible to completely disable Aero / DWM in this version of Windows?
Is it even possible to install the complete AMD Catalyst driver package on a PC without internet connection? (NOTE: CCC requires .NET Framework 2.0 or higher)
Can you disable Metro and bring back the Classic Start Menu (as in Win8 DP)?
Is it possible to customize the window border padding width as in Win7?
Is there a Win8 CP driver for older AMD cards (< HD5xxx series)?
Windows 8 might use less resources than Win7 with the default (stock) services / settings, but does a tweaked version of Win8 really use less CPU and RAM than a tweaked version of Win7? Is it really a better choice for old/ RAM-limited PCs than Win7?
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Looks like Windows 8 is going to be the worst version of Windows EVER for desktop users. Even worse than Vista and Windows ME.