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Full Version: House of the Dead: Overkill - strange 'ghosting' problem
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Hi all,
have tried a few revisions of Dolphin now and keep experiencing the same issue. On Overkill the game runs at perfect speed and all menus etc. are perfect. However when I start the main story mode, the cinematic sort of doubles-up over itself and creates a weird ghosting effect which then continues through the game, making it incredibly distracting. I have tried numerous config and graphic settings and cannot get rid of it. I have tried both the Mac builds (since I'm on an i7 iMac running Bootcamp) and Windows builds and no luck. Any ideas?
Cheers
Toggling between fullscreen and windowed modes fixes it.
(03-24-2011, 07:59 PM)kylebisme Wrote: [ -> ]Toggling between fullscreen and windowed modes fixes it.

Hmm really still can't get it to work. Did you start in fullscreen then go to window'ed? I am starting in window'ed and it 'ghosts', then full screen and still there.
Either way works fine for me, using DX9 mode. just toggle once after the game has started and it's good from there out. DX11 doesn't need the toggling at all, but has other issues, never tried OGL. Granted, I'm using a Nvidia card, so that might be the difference.
Hmmm cheers, I'm assuming it could be the Ati card then, ah well no worries.
(03-24-2011, 11:00 PM)LordBarker Wrote: [ -> ]Hmmm cheers, I'm assuming it could be the Ati card then, ah well no worries.

Nvidia here and I get this also. Weird.
Nvidia here as well, also have this problem.
hm? Are you using a recent version of Dolphin? I also had that issue months ago but it's gone now. (also having an nvidia card)
(08-27-2011, 05:18 AM)StripTheSoul Wrote: [ -> ]hm? Are you using a recent version of Dolphin? I also had that issue months ago but it's gone now. (also having an nvidia card)

Using 3.0. What about you?
Try a never revision, I guess it got fixed in the texture decoder rewrite.
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