Dolphin, the GameCube and Wii emulator - Forums

Full Version: SVN r7128-r7264 x64 BROKEN pokemon battle revolution & others!!!
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
ok, since i have no idea where to post feedback, i will post it here.
since the r7251-r7257 pokemon battle revolution the crystal colloseum its broken. in the past (older SVN r) the colloseum appeared with gigantic polygons of random colours with pokemon flotating on their spot on the field. on really older versions was too slow but this issue was not present.
now in the mentioned revisions, the game crashes when the 1 battle its starting, when the trainers says their phases or when the pokemons comes out of the pokeball.
ALSO, digimon rumble arena 2, in past versions the game was barely playable. the emulator crashes when stages like "pier 47" are starting the match since the stage cannot be put togheter. while te camera moves you see the backround a big blue nothing where the stage should be then a crash.
could anyone check this crashes out and try to fix them?
tired of waiting for old games be fixed while the popular games get all the attention.
before nobody "barks" at me, i am just sayng fix all the games that can be fixed. this must be some stupid stuff since in older SVN r versions worked just fine but really slow pokemon battle revolution.
digimon rumble arena 2 i think always has been unplayable after doing a simple google search.
guess i need to wait 4 more years...
FORGOT to mention: in the mentioned builds, openGL does not work for me anymore. with any game the emulator crashes inmediately on the wii image with the silly wii remote warning that all the games has. a few seconds then the emulator closes itself.
with gamecube games the window appears (i always use windowed mode never fullscreen) in black for a few seconds then the emulator closes itself.
*UPDATE*
the SVN r7258 has the same issue in both games.
*UPDATE*
the SVN r7262 with directx 9 plug in works ok. pokemon battle revolution its playable again. did not try digimon rumble arena 2. also did not try openGL since its too slow for me at least.
pokemon battle revolution looks stable, and digimon rumble arena 2 takes a few more seconds to crash on the pier 47 stage.
anyone interested on my feedback? would be nice if this info its useful to anyone...
*UPDATE*
the SVN r7264 its the same that r7262. i dont tell any difference. but the direct x 11 plug in its borken as openGL the emulator closes itself after opening a GC-WII rom.
i forgot to mention i am using windows 7 ultimate x64.
i got a grphics card with 1 GB of ram ddr2. and a core 2 duo. so i dont think its a resources issue.
i keep in build r7128, in r7262 with exactly same option of r7128 all games now run slow, in r7128 i can run at full speed and without problem
@1080p|16xAF|4x SSAA.

-Sonic Colors @30-28fps ,now 20-19fps
-Zelda TP Wii @30-29fps, now 22-20fps
-Mario Kart Wii @60 fps, now 47-45fps

I tried changing everything in r7262, but doesn't work.

:\.
(02-28-2011, 03:03 PM)Memories Wrote: [ -> ]i keep in build r7128, in r7262 with exactly same option of r7128 all games now run slow, in r7128 i can run at full speed and without problem
@1080p|16xAF|4x SSAA.

-Sonic Colors @30-28fps ,now 20-19fps
-Zelda TP Wii @30-29fps, now 22-20fps
-Mario Kart Wii @60 fps, now 47-45fps

I tried changes everything on r7262 but don't works.
What happened?
dont know. several versions back something was changed to be "more hardware accurate but slower" and that needed to be tested to be speed up.
pokemon battle revolution the crystal colloseum its still unplayable the emulator closes itself with any display backend.
same with digimon rumble arena 2 - the pier 47 level shuts down the emulator when loading.
apparently this two games nobody cares about.
if the r7128 works for you then wait to the r73xx be released to try it out. i tihnk this emulator its going backwards tryng to fix some bizarre bugs...
may i add your hardware its impressive! so if you got problems running those games... i run pokemon at 50% of speed lol
(02-28-2011, 03:08 PM)OVERLORDCHAOS Wrote: [ -> ]dont know. several versions back something was changed to be "more hardware accurate but slower" and that needed to be tested to be speed up.
pokemon battle revolution the crystal colloseum its still unplayable the emulator closes itself with any display backend.
same with digimon rumble arena 2 - the pier 47 level shuts down the emulator when loading.
apparently this two games nobody cares about.
if the r7128 works for you then wait to the r73xx be released to try it out. i tihnk this emulator its going backwards tryng to fix some bizarre bugs...

Yep, hope r73xx builds run better, so many ppl have problems in r72xx
Although the work on Dolphin is amazing (I come from r2xxx).
(02-28-2011, 03:17 PM)Memories Wrote: [ -> ]
(02-28-2011, 03:08 PM)OVERLORDCHAOS Wrote: [ -> ]dont know. several versions back something was changed to be "more hardware accurate but slower" and that needed to be tested to be speed up.
pokemon battle revolution the crystal colloseum its still unplayable the emulator closes itself with any display backend.
same with digimon rumble arena 2 - the pier 47 level shuts down the emulator when loading.
apparently this two games nobody cares about.
if the r7128 works for you then wait to the r73xx be released to try it out. i tihnk this emulator its going backwards tryng to fix some bizarre bugs...

Yep, hope r73xx builds run better, so many ppl have problems in r72xx
Although the work on Dolphin is amazing (I come from r2xxx).

yeah without dolphin i whould have never know gamecube and wii. but still its our responsability to report broken games on every SVN r because the creator cannot try all the gamecube-wii games and all the country regions every SVN r that its made.
it justs makes me mad that all the mario games (that i madly love) works at 100% of speed and more and pokemon battle revolution its still going up to 50%. sure maybe i am the only one playng it. but still. there should be alot of progress on old games (revolution its from 2007) rather than the ones from 2010-2011. aldo its something good to be able to play newest games better lol.
bad news, on the svn r7128 for me on pokemon battle revolution the crystal colloseum gives me gigantic polygons lol here:
[Image: pbrbsvnr7128.jpg]
maybe your config is wrong.
cap @ 50%.. could be vbeam or audio fps cap
big polygon...
play with the graphic plugin
switch every config while playing and note down every change
(02-28-2011, 09:56 PM)dannzen Wrote: [ -> ]maybe your config is wrong.
cap @ 50%.. could be vbeam or audio fps cap
big polygon...
play with the graphic plugin
switch every config while playing and note down every change

tyvm for the help.
the screenshot was taken using automatic fps with the checkbox for use fps for limiting and audio throttle disabled.
the vbeam option turned on.
all the other colloseums works fine. on the newest svn the stage its ok. no polygons. but the pokemons comes out of the pokeball and the emulator crashes.
the cap may be my pc kinda old and the game too eavy. it looks like a sims 3 but for pokemon lol.
i will change configurations and video backends to see if this changes.
*UPDATE*
on the SVN r7264 x64 using (as always) the JITIL i turn on the panic handlers to post it here. i click on all yes (si on spanish) and the stage works perfectly now???
here some of the messages coming to me when opening the rom:
[Image: pbrjitilscm.jpg]
and here the stage as it should always look:
[Image: pbrsvnr7264f.jpg]
what its changed? turn on panic handlers say yes to every crazy message,
and i did not change any option of the rom (like enable or disable vbeam dual core mmu etc).
just do the normal config. i dont use a wiiremote just to be clear. a mouse and a cool joystick its how i handle the gaming lol.
disable under video show error message
dont know your spanish translation

did you switched to directx9?
or x11?
maybe the problem was fixed...
who knows Wink

please post the gfx config tab and your gpu speccs
9fps is really bad...
(03-01-2011, 04:08 AM)dannzen Wrote: [ -> ]disable under video show error message
dont know your spanish translation

did you switched to directx9?
or x11?
maybe the problem was fixed...
who knows Wink

please post the gfx config tab and your gpu speccs
9fps is really bad...

ok my system specs are:
processor: core 2 duo @ 2.66 GHZ (one core at 2.66 and the 2 core overclocked to 3.10 GHZ).
ram: 4 GHZ (3.12 usable due to a chipset restriction) DDR2 @ 667 MHZ.
graphics card: elite force - geforce 210 1 GB of ram DDR2 128 bit pci express 2.0
onboard 5.1 sound card.
for example super mario sunshine and new super mario bros wii goes insanely fast. the only game that goes slow for me are:
super mario galaxy. super mario galaxy 2. pokemon battle revolution.
i leave screenshots for the gfx config the msi afterburner program that i use to overclock my graphics card and the one that i use to slightly overclock my motherboard and processor (since the main overclock its made in the bios the asrock tuner only takes me to the edge we can say).
[Image: configvideo.jpg]
[Image: configpcj.jpg]
as mentioned before my operating system its windows 7 ultimate x64. tweaked by me without stupid services or features (like system protection, speech support etc) so it goes ALOT faster than a normal windows 7 x64.
Switch Escala from 2x to 1x (should bring 50% more speed)...
Switch Copiliar -> Habilitiar from RAM to Textura

with Habilitiar to Textura (the coins in SuperMarioGalaxy don't spin)
but it improve the gameSpeed 5%-20%
Pages: 1 2