Dolphin, the GameCube and Wii emulator - Forums

Full Version: [r7248]_X86-X64_Compile Dolphin with VC++2010 Express
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(02-19-2011, 12:21 PM)shuffle2 Wrote: [ -> ]http://code.google.com/p/dolphin-emu/wiki/Windows_Build

In that way, you use VC100 Toolset (Windows 7.0A SDK) not Windows7.1SDK.
To use Window7.1SDK you must set it in all projects (so it will modify SVN sources and cause to add M) or manually edit Microsoft.Cpp.x64.default.props or Microsoft.Cpp.Win32.default.props.
Therese property pages ale unavailable from IDE ...
(02-19-2011, 06:21 PM)tapek Wrote: [ -> ]
(02-19-2011, 12:21 PM)shuffle2 Wrote: [ -> ]http://code.google.com/p/dolphin-emu/wiki/Windows_Build

In that way, you use VC100 Toolset (Windows 7.0A SDK) not Windows7.1SDK.

Mmm yeah you're right...I am really wondering how it works on my main computer then...I never did that. I think it is because I have the WDK installed, which also provides the problematic stuff (iphlpapi.lib). The thing is...even 7.0A (which comes with VS2010) includes iphlpapi.lib...
(02-19-2011, 08:22 PM)shuffle2 Wrote: [ -> ]
(02-19-2011, 06:21 PM)tapek Wrote: [ -> ]
(02-19-2011, 12:21 PM)shuffle2 Wrote: [ -> ]http://code.google.com/p/dolphin-emu/wiki/Windows_Build

In that way, you use VC100 Toolset (Windows 7.0A SDK) not Windows7.1SDK.

Mmm yeah you're right...I am really wondering how it works on my main computer then...I never did that. I think it is because I have the WDK installed, which also provides the problematic stuff (iphlpapi.lib). The thing is...even 7.0A (which comes with VS2010) includes iphlpapi.lib...

I have IPHlpApi.Lib in Windows7.1SDK lib folder, what is wrong with that ? Maybe it has problems with Express edition, I have Ultimate from my MSDN AA.

(02-18-2011, 11:20 AM)Runo Wrote: [ -> ]
Quote:M does nothing, it only marks that you changes something in projects.
I will test dsound in my builds and yours, but before I search up some .cod files for RE1 rounding error.

Oh thanks for that, I will host one of my builds on my skydrive, later I'll post it here.

About the M, I understood why it's there, it is just that I changed nothing to the projects, when I change the library and include paths tortoise svn automatically starts showing that all the projects that use DX SDK have been changed, and this doesnt seem to happen to other people who compile builds for Dolphin Tongue

EDIT: Here it is: http://ftkx3q.blu.livefilestore.com/y1ppwZDizhHE4rihBs8y4Xc0folTIgX0c6tzexfRzzRcfH360x2aD8OvEiWIc7x5jl-9Lu4fpn-z4yCdm8rK0P6KSy87tEMCTLb/Dolphin-r7188-x64.zip?download&psid=1
About the M
I export the file of VC + +2008 and I import it on VC + 2010 and I have no errors and no M
Tools> Import and Export parameter
select Import
(02-20-2011, 12:32 AM)morka Wrote: [ -> ]About the M
I export the file of VC + +2008 and I import it on VC + 2010 and I have no errors and no M
Tools> Import and Export parameter
select Import

Thanks, what I dont get is why dsound doesnt work in my builds... Maybe I should reinstall everything and set up like the new guide says, I used the windows7.1SDK way, which is what adds the M..
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