Dolphin, the GameCube and Wii emulator - Forums

Full Version: texture flickering problem
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It's an issue throughout 3D graphics in general (at least it was). It would happen even in Max/Maya/XSI. The emblem texture you see is on a separate surface (polygon), which floats a miniscule distance away from the ground like a decal. Thing is, as the camera draws away the engine gets confused and the two begin to clip together causing the flickering mess. There'll be a more scientific/technical way to describe what happens, i'm sure. Big Grin

Could the custom projection hack help (game properties)? I haven't experimented myself, but if it relates to clipping planes/draw distance, it might be the ticket.
READ THE THREAD BEFORE POSTING!!! He already mentioned he has the problem in both pc games and dolphin. Which means it's a driver or hardware issue.
Erm, I did read the thread, but my point still stands. Relax?
you have no point.
I was trying to be helpful...constructive. You could try it sometime. Wink
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