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Full Version: The Last Story, JPN
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(01-29-2011, 01:39 AM)Damphil Wrote: [ -> ]
(01-29-2011, 01:04 AM)saiyamanz Wrote: [ -> ]
(01-28-2011, 11:26 PM)Damphil Wrote: [ -> ]Game no freeze,.. look screen my config (rev 6946).
2-nd bosses(Or 1 chapter) complited, game stable play.
***
But, there is still a problem, when minimizing emulator, the screen goes white. Although the game works, shows FPS and sound normal.

Ans how is gamespeed?

For me, it's unplayable (15 fps) with my I5 760 when there are 4 characters + monsters.
Video Plagin DXD9
FPS 15-20
Speed 70-95-99
***
In Town FPS: 12-17
***
Battle FPS: 17-22
***
OpenGL - max FPS: 12-17 - i'm dont use it's plagin.

Yeh, it's unplayable. Sad

dilta

(01-28-2011, 11:26 PM)Damphil Wrote: [ -> ]Game no freeze,.. look screen my config (rev 6946).
2-nd bosses(Or 1 chapter) complited, game stable play.
***
But, there is still a problem, when minimizing emulator, the screen goes white. Although the game works, shows FPS and sound normal.

It really works, the whole game is very stable. Thanks alot for your advice!

denspike

Rev r6931/6946 (both x86 and x64)
Video Plagin DX9 max FPS 15-30
OpenGL - max FPS: 18-30

using JITIL, no freeze at all till 2nd save point
but once the viewpoint include 4 members with enemy, FPS slow down to 15-18, barely can't enjoy the battle gameplay.

Original resolution @1920X1080, however, same FPS score even if I have changed to 720x480 (Fractional). [color=#FF0000]So, this imply, the problem is not happen at GPU and GFX plugin. I believe the slow down is come from main proccessor core emulation[/color]

CPU: QuadCore Intel Core i7 CPU 860 @2.93GHz;
MB: ASUS P55
RAM: DDR3 4,0GB;
Gfx: ATI 5870@ 1024 MB;
OS: Win 7 Ultimate 64-bit.


http://www.youtube.com/watch?v=Q9dl-2H_Z_I

amazing ingame capture, it seems this guy score 30FPS+ , very smooth emulation.

Is it because CPU:AMD Phenom II X4 955?
I noticed most of ppl get slow FPS here is from core i5/i7
finally, using EmuCR-Dolphin-r6480-x64
I got decent FPS push up at 1st save point 21 FPS
and (5 enemy in circle ) around 18-20 FPS,
other the rest is full frame 30
this r6480 would not freeze the game even by JIT recomplier
and uncheck lock thread to core can speed up around 4 FPS in general
The EmuCR-Dolphin-r6480-x64 build works fine with JIT, and it's fast too. Should enable vsync and copy to ram only, nothing else seems needed. Smile
Thanks for the tips about 6480.
I will try it tomorrow. Smile
I found this on youtube
http://www.youtube.com/watch?v=tzMyrLYI_IM
the game working perfectly with r6284M 64bit

denspike

(01-29-2011, 08:54 AM)Salah mgs Wrote: [ -> ]I found this on youtube
http://www.youtube.com/watch?v=tzMyrLYI_IM
the game working perfectly with r6284M 64bit

I just noticed that most of utube video never show the game progress after the 1st save point, before that, 30FPS is certainly easy to reach, after 1st save point, you will experience FPS slow down and the bridge scene also..
(01-29-2011, 12:00 PM)denspike Wrote: [ -> ]
(01-29-2011, 08:54 AM)Salah mgs Wrote: [ -> ]I found this on youtube
http://www.youtube.com/watch?v=tzMyrLYI_IM
the game working perfectly with r6284M 64bit

I just noticed that most of utube video never show the game progress after the 1st save point, before that, 30FPS is certainly easy to reach, after 1st save point, you will experience FPS slow down and the bridge scene also..

I'm past the Forest Beast, and it runs ~15FPS with all characters plus the villagers. I seem to get 25+ w/ 2 characters even during intense battle scenes. It's those other characters that kill it

using: r6949 x64
(01-29-2011, 03:16 AM)denspike Wrote: [ -> ]Rev r6931/6946 (both x86 and x64)
Video Plagin DX9 max FPS 15-30
OpenGL - max FPS: 18-30

using JITIL, no freeze at all till 2nd save point
but once the viewpoint include 4 members with enemy, FPS slow down to 15-18, barely can't enjoy the battle gameplay.

Original resolution @1920X1080, however, same FPS score even if I have changed to 720x480 (Fractional). [color=#FF0000]So, this imply, the problem is not happen at GPU and GFX plugin. I believe the slow down is come from main proccessor core emulation[/color]

CPU: QuadCore Intel Core i7 CPU 860 @2.93GHz;
MB: ASUS P55
RAM: DDR3 4,0GB;
Gfx: ATI 5870@ 1024 MB;
OS: Win 7 Ultimate 64-bit.


http://www.youtube.com/watch?v=Q9dl-2H_Z_I

amazing ingame capture, it seems this guy score 30FPS+ , very smooth emulation.

Is it because CPU:AMD Phenom II X4 955?
I noticed most of ppl get slow FPS here is from core i5/i7
finally, using EmuCR-Dolphin-r6480-x64
I got decent FPS push up at 1st save point 21 FPS
and (5 enemy in circle ) around 18-20 FPS,
other the rest is full frame 30
this r6480 would not freeze the game even by JIT recomplier
and uncheck lock thread to core can speed up around 4 FPS in general

thanks, the game is finally enjoyable with this setting (r6480)
but its not perfect though, the game still freezes occasionally
Run game on lost rev.6964.
I play ~1:30 min, game stable.
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