Dolphin, the GameCube and Wii emulator - Forums

Full Version: Will "Load State" ever be fixed?
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the audio emulation appears to be the point of failure, since once it is lost in many games so is the game itself.
(01-21-2011, 02:47 AM)sixor Wrote: [ -> ]oh no savestates still are buggy

playing zelda WW, dx9,

if you load a game via memorycard, then do savestates and load them, they will work fine

if i start dolphin, then load a savestate, it does not work, and i do 4 savestates, none of them work, i have to load the game via memory card so i can do new savestates

in short.. do a memory card save if you are going to stop playing

it is ok to use loadstate when u start dolphin but u have to reconnect your wiimote ( use funtion lst to reconnect wiimote because alt+F5 seems fail ) and it can play well
i am playing gamecube zelda WW, if i start dolphin and loadstate there is a 50% chance of crashing the emu and exit to desktop,

so i prefer to load via memory card then do new savestates, that way they work 95% of time, and when i am done playing i do another memorycard save just in case
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