Dolphin, the GameCube and Wii emulator - Forums

Full Version: Will "Load State" ever be fixed?
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will test soon.... Zelda TP was an instant fifo out of sync previously.

AsusX20405

(01-19-2011, 06:15 PM)skid Wrote: [ -> ]
(01-18-2011, 08:00 PM)hypnotoad Wrote: [ -> ]6158 is the first one that freezes up after load state.
6157 did not freeze up.
I posted the changelogs.

Good job in tracking down the revision where the save states went downhill.

I've made a change in r6880 that should fix this - I did not find any other bugs in r6158. Let me know if r6880 works or not.

6880 DID, I repeat DID fix this. YAAAAA
I can confirm this! Great news Smile
Have tried Zelda WW and Mario Galaxy 1 for a few minutes a few times without crashes
wow amazing savestates work, just after i was going to forget about dolphin (i need savestates)

btw, savegames needs the same plugin

worked fine on zelda ww dx9,

cool thanks, finally i will play like crazy,
(01-19-2011, 03:54 PM)Squall Leonhart Wrote: [ -> ]
Quote:the devs will probably revert the changes.

no they won't.

SaveState is secondary as a function. If it breaks; tough shit until it gets fixed.

looks like someone was wrongTongue
(01-20-2011, 08:38 AM)ryancollins Wrote: [ -> ]
(01-19-2011, 03:54 PM)Squall Leonhart Wrote: [ -> ]
Quote:the devs will probably revert the changes.

no they won't.

SaveState is secondary as a function. If it breaks; tough shit until it gets fixed.

looks like someone was wrongTongue

um, no. the change was not reverted, and the states are still not fully working.
Loadstate still causes audio to stop working sometimes. But the crashes are gone so I don't care.
(01-19-2011, 06:15 PM)skid Wrote: [ -> ]I've made a change in r6880 that should fix this - I did not find any other bugs in r6158. Let me know if r6880 works or not.
This is really good news. Thank you very much, Skid. Great work!

(01-20-2011, 03:00 AM)sixor Wrote: [ -> ]wow amazing savestates work, just after i was going to forget about dolphin (i need savestates)

Exactly! You can save and load fast, wherever you are. If you mess up, you can just re-do, without having to spend 15 minutes getting back to where you were. It's like Next.

(01-20-2011, 10:40 AM)NaturalViolence Wrote: [ -> ]Loadstate still causes audio to stop working sometimes. But the crashes are gone so I don't care.

It really would be nice, but maybe that's asking too much...
no, the audio states must be restored as well, but much of the latest dsp changes might need the audio state to be improved.
oh no savestates still are buggy

playing zelda WW, dx9,

if you load a game via memorycard, then do savestates and load them, they will work fine

if i start dolphin, then load a savestate, it does not work, and i do 4 savestates, none of them work, i have to load the game via memory card so i can do new savestates

in short.. do a memory card save if you are going to stop playing
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