Dolphin, the GameCube and Wii emulator - Forums

Full Version: the lastest emulator is not good for THE LEGEND OF Zelda: the wind waker
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Meh. You're right.
:p
What do you mean by that? Does the problem persist with LLE jit?
(01-08-2011, 12:11 PM)NaturalViolence Wrote: [ -> ]As a general rule of thumb if you can achieve near perfect emulation on the official version you should not use the latest revision since you run the risk of running into problems created by experimental commits. And WW is perfectly emulated except for audio in 2.0. Something which still hasn't been fixed. Their is simply no advantage for using the latest revision for this game when we already have a revision that we know works properly (unless you're using the latest revision for testing/debugging). Dolphin 2.0 does not have the pictobox issue or the flickering textures issues that started popping up in the late 5000s (of course the flickering textures can now be fixed with the pixel depth option but who knows what else has been broken since then?).
thank you very much.i get your advice


(01-08-2011, 11:35 PM)Runo Wrote: [ -> ]Im using dsp lle on this game with the dynarec on, and I cant see any sound missing, what is exactly this sound problem?

NO ,it's not a sound problem.before that my explanation is very crystal clear,hahaTongue
He was responding to me not you.
(01-09-2011, 01:08 PM)NaturalViolence Wrote: [ -> ]What do you mean by that? Does the problem persist with LLE jit?

Kinda, I just wasnt paying attention to the cutscenes, ingame sound is perfect, but on some cuts it sounds like, not out of sync, but a b t l ke th s (bit like this) Tongue laggy
Well that's different. I'm just wondering if it fixes the syncing issues.
(01-10-2011, 08:54 AM)NaturalViolence Wrote: [ -> ]Well that's different. I'm just wondering if it fixes the syncing issues.

Looks like it does.
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