Dolphin, the GameCube and Wii emulator - Forums

Full Version: Gpu Dolphin Benchmark. - Discontinued
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
(01-30-2011, 12:51 AM)skid Wrote: [ -> ]Dolphin x64, windowed 1024x768

CPU: Intel Core i7 2600K @ 3.40Ghz
GPU: ATI 4870 1GB (stock)

1x EFB: 250fps
2x EFB: 170fps
3x EFB: 83fps

These are the first results of the Sandy Bridge chip i think, first post and graph are updated. They do look good, paired with an HD6950-70 and a bit of an overclock i bet it would be at the top of the chart.
1. Core i7 2600k @3.4Ghz ATi 4870
1x 250
2x 170
3x 83

2. C2D e6700 @3.63Ghz 4870
1x 132
2x 121
3x 80

3. Xeon e5462 @2.8Ghz 4870
1x 125
2x 122
3x 81

4. C2D e6750 @2.66Ghz 4870
1x 109
2x 111
3x 82

Difference between 2 and 1:
1x 90%
2x 40%
Just ran this bench on my system:

AMD Phenom II X4 965 @ 3.8 Ghz
8GB DDR3 @ 800mhz 9-9-9-24
2 x ATI Juniper 5770 1GB

Since I am limited to screenshots here I am just posting the ones I felt were most important. If anyone wants to see others let me know.


My results are as follows:

EFB comparison:

1xEFB, SSAA Disabled: 142
[attachment=5288]
2xEFB, SSAA Disabled: 140
[attachment=5289]
3xEFB, SSAA Disabled: 104
[attachment=5290]

EFB and SSAA comparison:

1xEFB, 4xSSAA: 145
1xEFB, 9XSSAA: 102
2xEFB, 4xSSAA: 64
2xEFB, 9xSSAA: 29
3xEFB, 4xSSAA: 30
3xEFB, 9xSSAA: 13
Link, you should update the graph and add in the names of users under the specs when you have the time. Typically, this is how it should be done or is the right thing to do. Secondly, you forgot to update Clusta's updated data.

Quote:Core i7 980X @ 4.45 ghz - GTX 580 @ stock

windowed 1024 x 768

Normal
1x 306 fps
2x 216 fps
3x 150 fps

4 SSAA
1x 213 fps
2x 105 fps
3x 59 fps

9 SSAA
1x 145 fps
2x 57 fps
3x 27 fps

Edit: accurate data
(01-30-2011, 06:18 AM)tuanming Wrote: [ -> ]Link, you should update the graph and add in the names of users under the specs when you have the time. Typically, this is how it should be done or is the right thing to do. Secondly, you forgot to update Clusta's updated data.

Quote:Core i7 980X @ 4.45 ghz - GTX 580 @ stock

windowed 1024 x 768

Normal
1x 306 fps
2x 216 fps
3x 150 fps

4 SSAA
1x 213 fps
2x 105 fps
3x 59 fps

9 SSAA
1x 145 fps
2x 57 fps
3x 27 fps

Edit: accurate data

First post is updated.
does anyone here have core overhead while emulating mkwii and locking the threads to cores?
(01-31-2011, 04:03 AM)inteGReddy Wrote: [ -> ]does anyone here have core overhead while emulating mkwii and locking the threads to cores?

As in dolphin using more than 2 cores? Even if it does, why should it matter? People with dual core could care less, even more so with quad core users.
(01-31-2011, 06:54 AM)tuanming Wrote: [ -> ]
(01-31-2011, 04:03 AM)inteGReddy Wrote: [ -> ]does anyone here have core overhead while emulating mkwii and locking the threads to cores?

As in dolphin using more than 2 cores? Even if it does, why should it matter? People with dual core could care less, even more so with quad core users.

no, you misunderstood me. i wanted to see what systems (if any) could run mkwii with lock threads to cores enabled and not have any cores showing 100% usage in task manager.
(01-31-2011, 12:01 PM)inteGReddy Wrote: [ -> ]
(01-31-2011, 06:54 AM)tuanming Wrote: [ -> ]
(01-31-2011, 04:03 AM)inteGReddy Wrote: [ -> ]does anyone here have core overhead while emulating mkwii and locking the threads to cores?

As in dolphin using more than 2 cores? Even if it does, why should it matter? People with dual core could care less, even more so with quad core users.

no, you misunderstood me. i wanted to see what systems (if any) could run mkwii with lock threads to cores enabled and not have any cores showing 100% usage in task manager.
There is no frame limiter in this case so in an sense the emulator will use every bit of cpu power as long as the gpu can handle it too. 300 fps don't come in dolphin without the cpu breaking a sweat.
many people test at 3.2G,so I set 2500K to 3.2G
2500K@3.2G
HD4670

1XEFB 232fps
http://img263.imageshack.us/img263/3982/01an.png

2XEFB 80fps
http://img12.imageshack.us/img12/9721/02aux.png

3XEFB 38fps
http://img403.imageshack.us/img403/7151/03ai.png
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19