Dolphin, the GameCube and Wii emulator - Forums

Full Version: intel supports opengl 2.1 now.but dolphin still cannot run.
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3

LuisR14

(05-21-2009, 02:12 AM)Daco Wrote: [ -> ]
(05-20-2009, 11:11 PM)LuisR14 Wrote: [ -> ]that integrated card does support Pixel Shaders 2.0 Smile (it even supports Pixel Shader 4.0 Tongue, since it's a dx10 IGP)
but does a gf5 support pixel shader 2.0? Tongue
yep Tongue (all the way to 2.0a Tongue)

(05-21-2009, 02:12 AM)Daco Wrote: [ -> ]or the gf5 doesn't support the extentions dolphin uses for drawing stuff
it has limited OpenGL 2.0 capabilities (1.5 being it's full implementation Smile)

(05-21-2009, 02:12 AM)Daco Wrote: [ -> ]and about the intel gpu... the fact it can't init means we got a seriously huge bug we dont know off or the intel gpu just sucks horribly at opengl (holy shit! worse then ati! )
yea, it's just probably that Tongue (suckish implementation or just bad drivers that Intel creates Tongue)

EDIT: hmm a bunch of smilies i have in this one too Big Grin
(05-21-2009, 02:27 AM)LuisR14 Wrote: [ -> ]
(05-21-2009, 02:12 AM)Daco Wrote: [ -> ]or the gf5 doesn't support the extentions dolphin uses for drawing stuff
it has limited OpenGL 2.0 capabilities (1.5 being it's full implementation Smile)
i rest my case.
(afaik gf5 indeed has limited 2.0 support but i wasn't sure so i thought Dartht33bagger was correct)
Pages: 1 2 3