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Full Version: Super Mario Sunshine
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Deseriah

I need help with sunshine, my fps during gameplay wont go above 10. I've followed instructions i've found on here on the support page. but it didn't help. I've seen people rnu this full speed on slower computers than me.

My system:
NVidia 9600 GT Geforce series.
2.00GB Ram.
2.4 GHz single core processor.
Windows 7 Ultimate
All the latest C++
All the latest Direct X updates.

Can anyone help at all? It'd be appreciated Smile
Cheers.
Des
The problem is your processor, Dolphin is very CPU intensive, I really dont think you could have more fps than that with this CPU
Quote:'ve seen people rnu this full speed on slower computers than me.

I seriously doubt that.

Deseriah

Either Way. I have a new computer now. Which is 2.4 Intel core i3 which is ALOT better.
4GB DDR3
With a graphics card one up from the 9600. And it's still not going above 15fps..
Which one ?
Set efb copy to texture. Turn off audio throttle. Set use fps for limiting to on and set the framelimit is set to 30. Make sure lock threads to cores is off. Make sure you're using the d3d9 video plugin, SSAA is off, and efb scaled copy is off. Try using an older revision. If none of this works then please give me a complete readout of your setttings.
30 frames per second?

set it to ...
60 for NTSC (2 * 30)

50 for PAL (2 * 25)
Does SMS run at 30fps or 60fps? If it runs at 60fps then that was just a mistake on my part.
SMS runs at 30FPS
Pal can run at 25 or 30 (Depends on if you choose 60HZ Mode at Start up or not)
i ran super mario sunshine on a p4 processor at full speed.
i wont tell you how
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