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MOST games should but many still won't.
(12-19-2010, 05:27 AM)NaturalViolence Wrote: [ -> ]Be careful when you use the words "native resolution" nolonar. That means the resolution the game was supposed to run at on the native hardware, which is indeed 640 x 480. What you're talking about is screen resolution not native resolution.

Well, what I wanted to say was: If you're playing in fullscreen and your PC is rendering 3D-models at your screen's native resolution, then you won't even realise you need AA in most cases.
Aliasing is most visible, when you're playing a game at a lower resolution than your screen's.
More visible sure. But playing at the screen resolution with no AA is still going to yield A LOT of aliasing.
(12-19-2010, 06:47 AM)NaturalViolence Wrote: [ -> ]MOST games should but many still won't.
What do you mean by that?
Quote:What do you mean by that?

Most game should run fullspeed but their will still be many that don't.
(12-19-2010, 05:13 PM)NaturalViolence Wrote: [ -> ]
Quote:What do you mean by that?

Most game should run fullspeed but their will still be many that don't.

Ah ok thank you ^ ^ and do SMG (1&2) will be among the games that run at full speed?
No they won't !
But the guy in the video runs it at full speed, and I have a more powerfull CPU than him !? Me I think that the laptop is able to run it at full speed !
Which guy ?
Which Video ?
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