Dolphin, the GameCube and Wii emulator - Forums

Full Version: Dolphin SSE3+ Super-Optimized Builds - 6624M x64 SSE4.2 Latest, w/Patches
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(12-21-2010, 08:51 AM)xenofears Wrote: [ -> ]An improvement from what, SSE2 [regular builds]? Just curious so I know..

SSE4.1 is not compatible with SSE4a (AMD's max SSE.) There's no way to compile SSE4a with Dolphin, a compiler doesn't exist that can do compile-time optimization for it and there are no hardcoded optimizations for it in Dolphin, sorry.

viewtiful_jay: did you want x86 or x64?

x64
Hi, I have an amd system, I'd like an x64 (SVN 6623M it's perfect) revision for AMD with SSE3 optimizations with ToS, DKC, Fifobusy optionally-enabled patches included.
New major revisions so I am building again.. will post soon..

Right now, I gotta go get a root canal as I am in agony Sad

sagaopc

hi! i'm newbie in dolphin emulation! i'm trying play mario galaxy but i have drop framerate in various places....

i have one question: Have how play mario galaxy, mario galaxy 2 and metroid prime in AMD processors on 60 FPS????

i have a Phenom IIX4 965 BE 3.4 Ghz, 4GB DDR2 800 (2x2GB DC Unganged) HD4850

in intel i7 this game runs on 60FPS

sorry for disturb!!!!
(12-22-2010, 05:51 AM)sagaopc Wrote: [ -> ]hi! i'm newbie in dolphin emulation! i'm trying play mario galaxy but i have drop framerate in various places....

i have one question: Have how play mario galaxy, mario galaxy 2 and metroid prime in AMD processors on 60 FPS????

i have a Phenom IIX4 965 BE 3.4 Ghz, 4GB DDR2 800 (2x2GB DC Unganged) HD4850

in intel i7 this game runs on 60FPS

sorry for disturb!!!!

No way, SMG games are "dolphin killers". For play at 60 FPS "all the time" u need a good processor (i7 for example) with insane oc (really inane > 4.0ghz or more).

Good luck.
(12-22-2010, 06:30 AM)Dynam0 Wrote: [ -> ]
(12-22-2010, 05:51 AM)sagaopc Wrote: [ -> ]hi! i'm newbie in dolphin emulation! i'm trying play mario galaxy but i have drop framerate in various places....

i have one question: Have how play mario galaxy, mario galaxy 2 and metroid prime in AMD processors on 60 FPS????

i have a Phenom IIX4 965 BE 3.4 Ghz, 4GB DDR2 800 (2x2GB DC Unganged) HD4850

in intel i7 this game runs on 60FPS

sorry for disturb!!!!

No way, SMG games are "dolphin killers". For play at 60 FPS "all the time" u need a good processor (i7 for example) with insane oc (really inane > 4.0ghz or more).

Good luck.

you can actually get gd playable speed with these settings

in game properities

dual core = tick
idle skip = tick
mmu = untick
bat = untick
mmu speed hack = tick
speed up disk transfer = box
alternate rfi = untick

enable efb to texture = tick
efb copy disable = untick
force filtering = untick
dist. alpha pass = box
ztp hack = untick
dlist cache = tick

in d3d9 plugin

efb to texture = enable
disable fog = enable
dlist cache = enable
opencl = enable
pixel lighting = enable
load mipmaps = enable
efb scale copy = enable
accurate texture cache = disable
cpu to efb access = enable

in hle plugin

untick all options
set backend to whatever you want
turn volume down to 1
since smg 1 and 2 have sound issues

alternately you can use lle for sound but would be slower

set framelimit to 60
lock threads to cores = enabled
set frameskip to 3

this config gives me good gameplay speed for some games including smg if a game needs a certain setting enable it but keep this configuration

(12-22-2010, 07:33 AM)viewtiful_jay Wrote: [ -> ]you can actually get gd playable speed with these settings

...
mmu = untick
...
mmu speed hack = tick

What's the point in activating the mmu speed hack, if mmu itself is deactivated?

sagaopc

frameskipping in mario galaxy don't work...
Bah a ton more worthwhile updates.. going to fresh build again.

oanhthuyduy

sorry but can u make the dolphin r6624m x64 SSSE 3 with patch,please
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