Hi, I have an amd system, I'd like an x64 (SVN 6623M it's perfect) revision for AMD with SSE3 optimizations with ToS, DKC, Fifobusy optionally-enabled patches included.
New major revisions so I am building again.. will post soon..
Right now, I gotta go get a root canal as I am in agony

hi! i'm newbie in dolphin emulation! i'm trying play mario galaxy but i have drop framerate in various places....
i have one question: Have how play mario galaxy, mario galaxy 2 and metroid prime in AMD processors on 60 FPS????
i have a Phenom IIX4 965 BE 3.4 Ghz, 4GB DDR2 800 (2x2GB DC Unganged) HD4850
in intel i7 this game runs on 60FPS
sorry for disturb!!!!
(12-22-2010, 05:51 AM)sagaopc Wrote: [ -> ]hi! i'm newbie in dolphin emulation! i'm trying play mario galaxy but i have drop framerate in various places....
i have one question: Have how play mario galaxy, mario galaxy 2 and metroid prime in AMD processors on 60 FPS????
i have a Phenom IIX4 965 BE 3.4 Ghz, 4GB DDR2 800 (2x2GB DC Unganged) HD4850
in intel i7 this game runs on 60FPS
sorry for disturb!!!!
No way, SMG games are "dolphin killers". For play at 60 FPS "all the time" u need a good processor (i7 for example) with insane oc (really inane > 4.0ghz or more).
Good luck.
(12-22-2010, 06:30 AM)Dynam0 Wrote: [ -> ] (12-22-2010, 05:51 AM)sagaopc Wrote: [ -> ]hi! i'm newbie in dolphin emulation! i'm trying play mario galaxy but i have drop framerate in various places....
i have one question: Have how play mario galaxy, mario galaxy 2 and metroid prime in AMD processors on 60 FPS????
i have a Phenom IIX4 965 BE 3.4 Ghz, 4GB DDR2 800 (2x2GB DC Unganged) HD4850
in intel i7 this game runs on 60FPS
sorry for disturb!!!!
No way, SMG games are "dolphin killers". For play at 60 FPS "all the time" u need a good processor (i7 for example) with insane oc (really inane > 4.0ghz or more).
Good luck.
you can actually get gd playable speed with these settings
in game properities
dual core = tick
idle skip = tick
mmu = untick
bat = untick
mmu speed hack = tick
speed up disk transfer = box
alternate rfi = untick
enable efb to texture = tick
efb copy disable = untick
force filtering = untick
dist. alpha pass = box
ztp hack = untick
dlist cache = tick
in d3d9 plugin
efb to texture = enable
disable fog = enable
dlist cache = enable
opencl = enable
pixel lighting = enable
load mipmaps = enable
efb scale copy = enable
accurate texture cache = disable
cpu to efb access = enable
in hle plugin
untick all options
set backend to whatever you want
turn volume down to 1
since smg 1 and 2 have sound issues
alternately you can use lle for sound but would be slower
set framelimit to 60
lock threads to cores = enabled
set frameskip to 3
this config gives me good gameplay speed for some games including smg if a game needs a certain setting enable it but keep this configuration
(12-22-2010, 07:33 AM)viewtiful_jay Wrote: [ -> ]you can actually get gd playable speed with these settings
...
mmu = untick
...
mmu speed hack = tick
What's the point in activating the mmu speed hack, if mmu itself is deactivated?
frameskipping in mario galaxy don't work...
Bah a ton more worthwhile updates.. going to fresh build again.
sorry but can u make the dolphin r6624m x64 SSSE 3 with patch,please