Dolphin, the GameCube and Wii emulator - Forums

Full Version: Donkey Kong doubling picture and Tales of Symphonia hack
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i can test mario kart if u are kind enough to tell me which map to test for problems?(one with most visible issue)
but for zelda,i do not have any saves of zelda tp...
in zelda you can already see it in the intro. in Mario Kart, I guess it'll be all tracks, but I tested Daisy Circuit and Mario Circuit.
ok i am little busy this days,but its no1 on my list.
take you time Smile

oldmanbluntz

i tried to apply this path to dolphin before compiling it, and it will not compile.
I REALLY hope skid changes his mind and this patch gets applied... It's just awesome. Sad
Hey my builds with this patch (http://forums.dolphin-emu.org/showthread.php?tid=13695) work perfect, that is I am playing ToS without ghosting and without any main menu missing letters using OpenGL (works fine with Dx9 too). Awesome, thanks!
Wait.. did just notice one thing, during skits the background is black instead of frame buffer.

Still fifo issues though (slowdowns at battle results screen, can't seem to decide a FPS:VPS ratio,) I tried applying your fifobusy patch to the latest svn, but it doesn't seem to do anything. Interestingly I can't turn it off without manually editing the ini, but it seems to make no difference.
(12-18-2010, 01:22 AM)El Buga Wrote: [ -> ]I REALLY hope skid changes his mind and this patch gets applied... It's just awesome. Sad

Anybody with commit access to the svn can apply this patch. It does not have to be me.
How I can add this patch for the projection hack list?
It is somewhere of Wii folder?
You have to apply the patch to the source code before compiling.
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