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Full Version: Soul Calibur2 - no boot whatsoever, FPS: 0, VPS: 60
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(01-22-2011, 08:55 AM)skid Wrote: [ -> ]Switching to JITIL mode allows this game to get past the Namco screen. I also turn on the accurate texture cache to fix the colours of the screen.
This is my setting...
[Image: sshot2w.png]

[Image: sshot1rj.png]

But I still get this thing. Sad
[Image: sshot3bd.png]

kiuby

disabling dual core seems to fix the namco screen problem, but now the game breaks as soon I enter the character selection screen.
this works fine with jitil. =D

Heikishi

(01-22-2011, 09:14 AM)kickstand Wrote: [ -> ]
(11-27-2010, 09:14 AM)Dziurkacz Wrote: [ -> ]Thanks Smile
How will I know which build is 32 bit compatible? And where can I download it from? (compiling it by myself is far beyond my internet capacity).
EDIT: I have downloaded this one (supposedly 32 bit build) : worldofateria.com/dolphin/Dolphin-r6468.7z - no change, still the same Sad
EDIT: Downloaded next two builds (very close to my specs) from here: http://forums.dolphin-emu.org/thread-9549.html - still the same bug Sad
Amybody? Please?

You should download dolphin svn's from here..
http://www.dolphin-emu.org/download.html

I tried svn r7442 for Soul calibur 2. For some reasons (that I don't know :p) it freezes at namco logo if enable dual-core, and freezes randomly if use JIT recompiler...

Then I recommand you to try the experimental recompiler (below the recommanded). By using this experimental recompiler can enable dual-core. The only one problem I've noticed is some lag randomly, but not that bad anyway...
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