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i wanted to post these videos and articles because it can be a great fun for widows and even for the dolphin wii.
and of course the kinect support for windows is possible
"i have heard it's working with many pc games".......



http://www.youtube.com/watch?v=M-wLOfjVfVc&feature=player_embedded


http://www.youtube.com/watch?v=JdUeENRdIBg&feature=related

http://www.youtube.com/watch?v=g-Nk62M7DnA&feature=related


As you see the Kinect can controll the windows without problems.....
in other words you can use it with games..

short history:

when the kinect realised a hacker team hacked the cam....
but it wasn't against the privacy............

Alex Kipman said:

'Kinect was not actually hacked. Hacking would mean that someone got to our algorithms that sit on the side of the Xbox and was able to actually use them. Which hasn't happened. Or it means that you put a device between the sensor and the Xbox for means of cheating, which also has not happened. What has happened is someone wrote a
[color=#1E90FF]open-source[/color] driver for PCs, which essentially opens the USB connection, which we didn't protect, by design, and reads the inputs from the sensor.''

it means everyone can develop the kinect driver for xp, vista and linux.

link

http://www.engadget.com/2010/11/10/open-source-kinect-camera-driver-now-available-for-download/
But what can you do in Dolphin?

Use your hand as the pointer? (Wasn't this already inconvinient on Xbox?)

Use your arm for the wiimote motions? (Sounds painfull...)
What does this have to do with Dolphin?

You put something in your topic title in inverted comma's indicating a quote, but I can't find what you're quoting.
seriously i think the kinect is not worth implementing in
but that opinion. playstation move can be implementing
because due to its similarities that it with the wimote and nunchuk
sometimes devs tend to stuff like that cuz it's a challenge and interesting...
however, I hope before that someone rather tends to balance board support ^^
Kinect would be great for dolphin, for a lot of games actually.

wii sports & resort
swords/ninja blade
reginleiv
various tennis and sports games
maybe Zelda

It'd probably not be that hard to bind motion swings to wiimote swings (like glovepie or xpad can bind stuff to normal keyboard keys) but it'll probably be a long time before any dev even attemps that.

I think we will see balance board or PS move support first because it's easier to make. (And PS move is a direct ripoff from wiimote+nunchuck)
Wiimote speaker goes first !!! I wanna fullenjoy "Calling"
Kinect later on
a new test vid on pc


http://www.youtube.com/watch?v=-3-TA6URf9M

http://www.youtube.com/watch?v=DjQUshcEc98

UPDATE info:
Subject: PC oriented Kinect hacks
Stories: full control of Win7, iPad integrated depth and view change, skeleton tracking reproduce projected bird "puppet".

Exact transcript:
Greetings!
Since the initial Kinect hack and the creation of compatible PC drivers (on Linux) the internet was flooded with many interesting experiments, some of which may very well lead to comprehensible software releases "revolutionizing" the way you interact with your computer.
Might as well begin with what seems like the most promising Kinect enabled program suit that according to its developers will soon be released to the public. The CEO of Evoluce, Wolfgang Herfurtner, offers "multitouch" and gesture computing solutions meant to be implemented in the entire interface of Windows 7. Kinect controls Win7 and several multitouch applications on top of that. The software is based on the latest Evoluce Multitouch Input Management driver that offers many APIs like TUIO, Flash and Java. As Windows 7 was built to support multitouch, the Kinect can seamlessly be integrated to support a lot of applications. The programs that already support multitouch are Google Earth, Internet Explorer 9, Windows Media Centre, and plenty others that natively support touch input. This certainly opens up numerous new ways in which you can interact with your PC.
Wondering what you can do with a hacked Kinect on your Mac? First interesting example is this: A new processing app by Chris Rojas takes the distance data and renders objects in neon cubes, with the size of the cube based on the object's distance from the sensor. And to make things a bit more interesting an iPad was integrated with the system for more control. An iOS app provided sliders to define and adjust different "planes of interest," along with the accelerometer input of the iPad to control zoom and pan of the virtual camera.
And here is something even more wacky: Emily Gobeille & Theo Watson have created an interactive puppet by using skeleton tracking on the arm and determining where the shoulder, elbow, and wrist, is using it to control the movement and posture of the giant projected bird. They used openFrameworks and libFreenect to make it work.
If you are interested in testing some of these things on your computer or want to develop your own software you can visit the link in the description of this video to download Kinect drivers for Windows, Linux, or O S X. If you were not aware the code is entirely free because it is open source and it is meant to be shared.
Lastly, if you enjoyed this UPDATE: "like" the video and subscribe for more. And feel free to leave a comment about your thoughts on Kinect hacks or any related subject matter.
CyberEye signing off.
End of UPDATE.
Kinect is simply a gimmick to get people interested in Xbox (kind of like 3d movies). The truth is, the Kinect is anything but new and revolutionary. I bought a little Intel webcam back in 1998 that did the same stuff. I could play a bunch of virtual games like basketball... superimpose myself infront of wacky backgrounds... etc. I showed it to some friends, we played some games together, it got old quick (like 20 minutes) and I went back to playing Counter-Strike. Kinect is getting press only because MS has paid for the advertising. And, is it really that interesting that someone got a MS product to work on a MS OS?

Even with the Wii, I try to disable the Wiimote pointer, if possible, when playing games. It is rather clumsy, laggy, and not all that accurate. Id rather use my analog stick to aim my slingshot than the Wiimote any day. Not to mention, bluetooth picks my Wiimote up from my couch which is like 15 feet from my 52 inch display, unlike the extended range sensor bar which still cant be picked up by the Wiimotes unless I'm within 10 feet of it. I am sure the Kinect, more so than the Wii sensor bar, has trouble performing properly for people not sitting with their faces almost touching the display.

I guess my point is; Why would anyone with a PC want to use the junk anyway? Why don't we get the NES Powerglove to work with Dolphin?
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