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Full Version: [Wii] Need for Speed: Hot Pursuit
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[Image: 1289870017541jaquetteneedforspeedhot.jpeg]
Developer: Criterion Games, Exient (Wii)
Publisher: Electronic Arts
Director: Craig Sullivan (creative director), Henry LaBounta (senior art director)
Producer: Matt Webster
Designer: Matt Follett
Platform: PlayStation 3, Windows, Wii, Xbox 360, iPhone
Release date:
  • NA 16 November 2010[1]
  • EU 19 November 2010[1]
  • AUS 18 November 2010[2]
Genre: Racing, Arcade
Mode: Single-player, multiplayer

About this Game(wii.ign.com):
Need for Speed Hot Pursuit brings the franchise back to its roots with intense cops vs. racer chases. Players are launched into an open-world landscape behind the wheel of the world's fastest and most beautiful cars. From Criterion, the award-winning studio behind the Burnout series, Hot Pursuit will redefine racing games for a whole new generation.

You'll experience stunning speeds, takedowns, and getaways as you battle your friends in the most connected Need for Speed game ever. Through Need for Speed Autolog and its innovative approach to connected social competition, your Hot Pursuit experience will extend beyond the console onto the web, constantly moving your gameplay in new and unique directions.

Loaded with action, this game will challenge you to become Seacrest County's top cop or most wanted racer. For the first time ever in a Need for Speed game, you'll be able to play a full career on either side of the law. This fall, whether you're a lead-foot speeder or a cop with a mean streak, make sure your aviators are spotless and your driving record is anything but.

[color=#32CD32]Run game on rev.Dolphin 6430
Game - playable
[/color]


Emulation Status & Speed:
  • Game FPS & Speed - 30-50, 80-95%
  • Sound - norm

Dolphin Configuration rev.6430
  • General:
    • Enable Dual Core - on
    • Enable Ide Skipping - on
    • Enable Cheats - off
    • Framelimit - off
    • Use FPS for limiting - off
    • Skip GC BIOS - on
    • Enable OpenGL - off
    • CPU Emulator Engine - JIT Recompiler
    • Lock threads to core - on
    • DSPLLE on thread - off
  • Display:
    • Render to Main Window - on
    • Enable Progresssive Scan - off
    • Use Panic Handlers - on
    • other - off
  • Wii
    • Sensor Bar Position - Top
    • Use EuRGB60 Mode - on
Direct3D Settings
  • General:
    • V-sync - on
    • Widescreen Hack - on
    • Anti-Aliasing - random
    • Anisotropic Filtering - 16x
    • Force bi/trilinear filtering - off
    • EFB Scaled Copy - on
    • Load Native Mipmaps - on
    • Pixel Lighting - on
    • EFB Scale - Integral
    • Enable CPU Access - on
    • Copy Eanble - Texture
    • Safe Texture Cache - fast
  • Advanced:
    • Disable fog - on
    • XFB Enable - Virtual
    • Load hi-Res Textures - on
DSP Settings
  • No special settings to mention
Emulated Wiimote Settings
  • Extension:
    • WiiMote + Nunchuk
    • GameCube controller

Known Problems:
  • No correct view texture or colors
  • and FIFO error(look screen â„–4)
Odd, I cant get this game working :S
No reason to emulate this, IMO, as the PC version kicks it's arse. I have played the Wii version here and it sucks hard. Just get the PC version.
(11-18-2010, 09:12 PM)craigrobbo Wrote: [ -> ]Odd, I cant get this game working :S
Use D3D-9 plagin.
And.. m.. Anti-Aliasing - none
(11-18-2010, 09:28 PM)tbird79 Wrote: [ -> ]No reason to emulate this, IMO, as the PC version kicks it's arse. I have played the Wii version here and it sucks hard. Just get the PC version.

Pretty much what he said, the Wii version is terrible. It looks bad plays badly and generally is bad. It's sad that Most Wanted on the GCN looks and plays better than this abomination that Exient coughed up during a lunch break.


Need For Speed Hot Pursuit 2010
http://www.youtube.com/watch?v=j6tUt_vB0aU

Hot Pursuit 2 on the PS2 looks better than this thing and that is 8 years old
http://www.youtube.com/watch?v=FHUu2PjE3xE

Most Wanted not only has more stuff going on but it still manages to look and play better than that thing.
http://www.youtube.com/watch?v=XechXXaIuR0&feature=related

Honestly if you must get the game at all (The proper game on the PS360/PC isn't that great to begin with) and can afford it just buy the PC version.
gawd, how often do I have to say this? An emulator is not just about playing games! ...naaaaah, nevermind.
I know that but some games deserve to be hated and this is one of them as well as Ghost Recon, a rail shooter that's not even good enough to be a rail shooter.
Damphil, it's perfect. but can u same that for Call of duty black ops plz ?
(11-19-2010, 01:32 AM)ugoo Wrote: [ -> ]I know that but some games deserve to be hated and this is one of them as well as Ghost Recon, a rail shooter that's not even good enough to be a rail shooter.

Yup, all SHOVELWARE games should be blocked from running on Dolphin as a "screw you" to the developers of them. There's so much trash on the Wii it's shocking sometimes to look at the shelves of games at the store. I'd say like 50% of all Wii games are garbage shovelware like NFS or Ghost Recon. Or how about those racing games that are just brutal? Like the ones that are all made by the same company? You guy ever see those? There's like 4 games, all with the exact same tracks, and each game uses different vehicles. One game is quads, one is dirtbikes, one is rally cars, etc... Instead of making one good game Motorstorm style, they made 4 crap games and sold them separately for like 50 bux a piece. The games arent' even on par with a bloody PS1 game.

Shovelware is a huge problem with the Wii, and even the big devs like EA try to serve us up some cheap Chinese made crapware (yes, shovelware is made in China, believe it or not).

There's no shovelware worth playing or emulating.
LOL! yeah, I'm sure the developers of shovelware would be terribly sad if all the great games were running perfectly on Dolphin and only their shovelware wouldn't *roll eyes*
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