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Full Version: Mouse control sensetivity is backwards, any fix?
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Alright guys am new here and am really enjoying this emulator!

So my issue is this, im playing Metroid Prime on the Emu, i have set it up some what like an FPS pc game:

W=walk
S=Back
Mouse1=fire primary
Mouse2=fire secondary
Space=Jump
Mouse X axis= Turn(left & right)

Now the issue i have is this, if i move the mouse very slowly, The charecter turns very quickly however if i move the mouse fast, the charecter turns VERY slowly.

So the sensetivity seems backwards, i looked in the .INI file with nothing i could see that obviously relates to the issue in reguards to sensetivity.

Please help?


FWIW: im using a microsoft 5000 laser mouse. I havent had any other issues with other PC games or other emulators.

Craig
Any one at all, is there no easy way to invert this?
If i say pretty please and put a cherry on top will any one help?
Which Dolphin version?
(11-18-2010, 08:26 AM)Billiard26 Wrote: [ -> ]Which Dolphin version?

Sorry, i thought i put that in there.

Version 2.0
Try a recent svn build from: http://www.dolphin-emu.org/download.html
(11-19-2010, 05:14 AM)Billiard26 Wrote: [ -> ]Try a recent svn build from: http://www.dolphin-emu.org/download.html

Non of them solved the issue unfortunlty.

I have foudn though that it is with any game where the gamecub pad is used and the mouse is in use as the analouge stick.

Control sensetivity is back wards :S
Show your "GCPadNew.ini" or a screenshot of your gcpad config.