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Full Version: [Wii] Sonic Colours
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If the thread starter can add screen-shots, game settings and make the first post look decent, I can add this to the game thread index.
This game seems to need an ini update. So far i have found the things below...

DX11 has more glitches than DX9 now.
DX9 with twilight princess projection hack and integral efb scale doesn't seem to show up glitches.
EFB to cpu access disabled for this game gives a significant speed boost while i didn't notice any issues. Can anyone else confirm this?
Finally does anyone experience crashes anywhere using the latest rev in this game, even using pink spikes?
Btw, efb to cpu would be great as a per game ini configuration, since few games seems to need it and it gives serious slowdowns in many other cases. Are there any plans of implementing it? There were some old issues reports about it but it doesn't seem that anyone bothered implementing it as an option Tongue.
i finally fixed the sonic and the stage now cause my comp likes dolphin 2.0 better so i stick with it and now i need some configs for 2.0 to go full speed
(12-14-2010, 10:41 AM)Link_to_the_past Wrote: [ -> ]Btw, efb to cpu would be great as a per game ini configuration, since few games seems to need it and it gives serious slowdowns in many other cases. Are there any plans of implementing it? There were some old issues reports about it but it doesn't seem that anyone bothered implementing it as an option Tongue.

fwiw, efb access only slows down stuff if it actually gets used..
games which don't use it won't get a slowdown either.
(12-14-2010, 05:12 PM)NeoBrain Wrote: [ -> ]
(12-14-2010, 10:41 AM)Link_to_the_past Wrote: [ -> ]Btw, efb to cpu would be great as a per game ini configuration, since few games seems to need it and it gives serious slowdowns in many other cases. Are there any plans of implementing it? There were some old issues reports about it but it doesn't seem that anyone bothered implementing it as an option Tongue.

fwiw, efb access only slows down stuff if it actually gets used..
games which don't use it won't get a slowdown either.

So having it as an option that can be disabled manually is to be used as a speedhack for games that actually need it. Ok, i won't suggest to disable it then, although i couldn't find what it affects. SSX3 for Gamecube is another example where it can cause severe slowdowns without any (apparent) reason. Hmm, that's one tricky option.
(12-14-2010, 10:41 AM)Link_to_the_past Wrote: [ -> ]EFB to cpu access disabled for this game gives a significant speed boost while i didn't notice any issues. Can anyone else confirm this?

Yeah I got slowdowns with it enabled playing sonic colours but so far haven't discovered a reason to enable it for that game, so I it keep it off.

An option in the ini would be useful for getting one step closer to an emu you could just turn on and play without having to change configs.
(12-14-2010, 11:04 PM)emu-muncher Wrote: [ -> ]An option in the ini would be useful for getting one step closer to an emu you could just turn on and play without having to change configs.
uh, what? didn't quite understand that one...
(12-15-2010, 02:04 AM)NeoBrain Wrote: [ -> ]uh, what? didn't quite understand that one...

Since I have to change the enable cpu option when switching from sonic colours to smg because it slows sonic but is needed for smg.

However if I could set it to off but enable it in the smg properties then its one less setting to remember to change when switching games.
No way to do that right now... might add an option for that in the future tho...
What's with the reports of Colors performing better on newer SVN revisions?
Around r6500 x64 I get lower performance than the one I use currently, which is r6418 x64, and disabling idle skipping is decreasing performance as expected.

I average about 50-60% in-level performance on r6418 x64, sometimes going to the 70s, on later SVNs I get about 40%.
Granted, my system is rather weak for emulating this, as it's very CPU intensive.

AMD Athlon 64 X2 5200+ @ 2.71 GHz
2GB DDR2 RAM
ATi Radeon HD 4830
Windows 7 Ultimate 64-bit

*sigh* I really need to upgrade this.
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