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Full Version: [Wii] Sonic Colours
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I've heard of alot of people having problems on 32 bit Windows, not sure if that has anything to do with it...

Anyway, I tested Direct 3D11 again on some other builds and I'm now getting full speed like OpenGL, however the game still randomly crashes at a certain stage (always the same point, so can't progess any further)

P.S the stage I'm talking about is starlight carnival act 6, it black screens on all plugins i've tried.
(11-13-2010, 02:11 AM)disraelie Wrote: [ -> ]RE: Dario ff
[Image: sc.png]

Sadly, there was a reason that setting was disabled. The game doesn't get past the Sega logo with that, even though the colors look right. Undecided Loading a savestate doesn't do the trick either.

Oh yeah, forgot to mention I'm using the Zelda TP Bloom projection hack.

EDIT: Oh wait, it works with the OpenGL Plugin and the EuRGB60 PAL mode! Thanks for that!
(11-13-2010, 02:18 AM)Dario ff Wrote: [ -> ]
(11-13-2010, 02:11 AM)disraelie Wrote: [ -> ]RE: Dario ff
[Image: sc.png]

Sadly, there was a reason that setting was disabled. The game doesn't get past the Sega logo with that, even though the colors look right. Undecided Loading a savestate doesn't do the trick either.

Oh yeah, forgot to mention I'm using the Zelda TP Bloom projection hack.

EDIT: Oh wait, it works with the OpenGL Plugin and the EuRGB60 PAL mode! Thanks for that!

I had the same problem. Then I enabled the audio plugin, and it instantly worked.
when i select eurgb60 game dont start.....
(11-13-2010, 02:18 AM)Dario ff Wrote: [ -> ]
(11-13-2010, 02:11 AM)disraelie Wrote: [ -> ]RE: Dario ff
[img]/http://lagoonpic.com/images/sc.png[/img]

Sadly, there was a reason that setting was disabled. The game doesn't get past the Sega logo with that, even though the colors look right. Undecided Loading a savestate doesn't do the trick either.

Oh yeah, forgot to mention I'm using the Zelda TP Bloom projection hack.

EDIT: Oh wait, it works with the OpenGL Plugin and the EuRGB60 PAL mode! Thanks for that!

It does the dark image on the real hardware as well if you have the game running on 50hz.

SuperGuyNumber1

every time I start the first act the emulator crashes


Intel® Core™2 Duo CPU E8500 @ 3.16GHz 2.83 GHz
RAM: 4.00 GB
System type: 64 bit
It works with direct X too.
[Image: SC1.png]
[Image: SC2.png]
[Image: SC3.png]
[Image: SC4.png]

SuperGuyNumber1

never mind I got to work but, theres a lot of slowdown
i wonder why I have a square surrounding Sonic all the time? also sometimes theres some random graphical glitch with his shadow, like you can only see lines

[Image: 88298674.jpg]

thanks in advance Smile
I made a video (as you can see with dx9), check it out Wink
http://www.youtube.com/watch?v=Y2YuYdFNVVg
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