Run game on Dolphin svn 2.0 and rev.5xxx~6xxx.
In the first case, the game gives a lot of mistakes. (2.0)
And second(5~6xxx), that such a mistake(screen).
After which the emul is closed.
Bump !
I would really aprecciate it if anyone could fix that bug or tell how to fix that.
I am not a developer and I dont know anything about coding :/
I only hope that this Bug will be fixed soon
I think I speak for alot of people
-Holywater
BUMP!!
Any chance to play This game ?
I tried to test it in "dolphin-3.0-win64" Shortly after the first cutscene, into the loading screen.
As your camera starts following pikachu down the hole. While listening to poor pikachu's cry looping. I receive this lovely error.
[ERROR : Trying to compile at 0. LR=800980b0]
[x]If there was just some way, for me to get my saved game onto my pc!?!? Entirely bypassing this loading screen bug. I really have a feeling it would work...[/x]
(12-16-2009, 05:51 PM)StripTheSoul Wrote: [ -> ]- Poképark Wii - Pikachu's Adventure (Wii)
(Whether you are using a fresh gamesave, or an imported gamesave, as soon as you select "Play in Poképark" from the main menu, you get treated to a perpetual loading screen with a pikachu animation.)
I will use Google before asking dumb questions.
I will use Google before asking dumb questions.
I will use Google before asking dumb questions.
I will use Google before asking dumb questions.