Aye, here's a bit from me:
(btw, do you need the numbers or something, or are the titles enough?)
(only wii games here
Donkey Kong Country Returns: disable DList Caching (though it only seems to produce one glitch on the save game screen, so dunno if that's worth it)
EA Active - More Workouts: disable "Force Filtering", enable "Safe Texture Cache
Little King's Story: Proj. Hack "Skies of Arcadia" (doesn't make the offset issue perfect, but much better)
Super Mario All-Stars Collection: needs EFB to RAM (I guess that's achieved by disabling EFB to Texture?), comment: has unfixable broken audio as of now
Metroid Prime Trilogy: needs Safe Texture Cache enabled. comment: games are unplayable due to multiple .dol handling not supported by Dolphin, yet
Red Steel: comment: only boots if a NAND Dump is NOT installed (freezes shortly after going ingame, though)
Resident Evil - The Umbrella Chronicles: Disable DList Caching (to fix white textures glitch)
Pangya! Golf with Style: needs Safe Texture Cache, comment: only boots if a NAND Dump is NOT installed
Squeeballs Party: needs Safe Texture Cache
Super Mario Galaxy: comment: needs "Enable CPU Access"
Super Mario Galaxy 2: disable DList Cache (the game is faster with it enabled but there are some graphical glitches), comment: needs "Enable CPU Access"
Tatsunoko vs. capcom: comment: disable GC controllers to be able to use wiimote
The House of the Dead - Overkill: Comment: use OpenGL for non-glitchy cutscenes; very slow, though.
Toy Story Mania: disable "Force Filtering", enable "Safe Texture Cache"
Ultimate Shooting Collection: comment: disable GC controllers to be able to use wiimote
And these games need "Force Filtering" disabled because it breaks their FMVs:
Deadly Creatures
de Blob
Rabbids Go Home
Raving Rabbids - Travel in Time
Rayman Raving Rabbids
Rayman Raving Rabbids 2
Red Steel 2