(10-29-2011, 07:45 PM)LordVador Wrote: [ -> ] (10-29-2011, 08:31 AM)[SS] Starscream Wrote: [ -> ][GC] Splinter Cell works fine with JIT with both mmu options.
This is why adding settings because some user says they're right is a bad idea. There is no telling how many other wrong settings are in place now. This is not directed at anyone specific.
Yes it works with MMU+MMU SH but it's slow. If you use Jitil you can use MMU SH alone the result is : your game is faster. Moreover the sound tends to be better this way
(10-29-2011, 05:15 PM)Link_to_the_past Wrote: [ -> ] (10-29-2011, 08:31 AM)[SS] Starscream Wrote: [ -> ][GC] Splinter Cell works fine with JIT with both mmu options.
This is why adding settings because some user says they're right is a bad idea. There is no telling how many other wrong settings are in place now. This is not directed at anyone specific.
Generalizations are not helpful/useful, try to tell how many and which settings of the database are wrong or outdated in order to be fixed. Btw your example is not that good really either (cpu engine like jitil is not a per game configurable option anyway, it can't be enforced even if you want to, just suggested).
And Lord Vader thanks for the help but please try to confirm each case separately, just because games are under the same series doesn't mean they need the same settings. For example only the first Prince of Persia game needs real xfb for videos to display, the others don't
.
I tried with the 4 games separately of course. I tried Jit/Jitil. With or without MMU/MMU SH/both. Using Jitil allows you to use MMU SH alone as I said above so games start (first important thing) and are faster (5/10 fps). The sound is better too (don't know why). Without Jitil games tend to hang (no crashes btw)
Is it true? I haven't tried it yet..
(10-30-2011, 12:21 PM)nash679 Wrote: [ -> ]Happy Feet (GC) needs enable MMU
this goes ingame now with Skids fix
http://code.google.com/p/dolphin-emu/source/detail?r=78b74101b0dc6cb7e2dc8424928e34138423c116
Scooby Doo Mystery Mayhem (GC) needs MMU Speed Hack ticked
Gun (GC) needs Enable MMU ticked
Need For Speed Underground (GC)
needs DSP LLE otherwise on DSP HLE the game will freeze up on the loading screen
Does the game work now?
NFS Underground works without LLE with Dolphin 2.0
(11-09-2011, 06:31 AM)billyash Wrote: [ -> ] (10-29-2011, 07:45 PM)LordVador Wrote: [ -> ] (10-29-2011, 08:31 AM)[SS] Starscream Wrote: [ -> ][GC] Splinter Cell works fine with JIT with both mmu options.
This is why adding settings because some user says they're right is a bad idea. There is no telling how many other wrong settings are in place now. This is not directed at anyone specific.
Yes it works with MMU+MMU SH but it's slow. If you use Jitil you can use MMU SH alone the result is : your game is faster. Moreover the sound tends to be better this way
(10-29-2011, 05:15 PM)Link_to_the_past Wrote: [ -> ] (10-29-2011, 08:31 AM)[SS] Starscream Wrote: [ -> ][GC] Splinter Cell works fine with JIT with both mmu options.
This is why adding settings because some user says they're right is a bad idea. There is no telling how many other wrong settings are in place now. This is not directed at anyone specific.
Generalizations are not helpful/useful, try to tell how many and which settings of the database are wrong or outdated in order to be fixed. Btw your example is not that good really either (cpu engine like jitil is not a per game configurable option anyway, it can't be enforced even if you want to, just suggested).
And Lord Vader thanks for the help but please try to confirm each case separately, just because games are under the same series doesn't mean they need the same settings. For example only the first Prince of Persia game needs real xfb for videos to display, the others don't
.
I tried with the 4 games separately of course. I tried Jit/Jitil. With or without MMU/MMU SH/both. Using Jitil allows you to use MMU SH alone as I said above so games start (first important thing) and are faster (5/10 fps). The sound is better too (don't know why). Without Jitil games tend to hang (no crashes btw)
Is it true? I haven't tried it yet..
These settings work for me (tested with 3.0 official release)
is this still being updated? under your builds I didn't see one for the 3.0-201 release. or should I just use the latest release you have listed there? thanks
Sorry but the project is discontinued from my side. If anyone else wants to continue it be my guest.